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Originally posted by fed1943
Just patched.
Old saves no longer work.
Just the pitboss with Snoopy369 hosting it goes on.
Someone can,please,to guide me how to fix it?
My thanks in advance.
I appreciate all the bugs fixed and game improvements made, but please don't tell me we need to so through the double install process, and admin name change nonsense to continue playing the myriad of pbem games out there.Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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Originally posted by snoopy369
Virulent: I believe it is an in-house mod.
Speaking of mods does anybody know if 3.17 updates any of the Fan-mods which came with BtS (RtW, RFC and AoI)?
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Thanks, Alexman!
Can anyone tell me the meaning of these two sentences from Alex's update:
"No messages about empire splits of players you have not yet met."
"Fixed empire splitting bug where a previously-existing civ could be resurrected."
I remember empire splits from Civ II, but am unaware of what triggers them in Civ IV.No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
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This is presumably the same problem as happened at 3.13 (you all remember that, right? )
If you have a save either in MP format (ie, PBEM), or with 'Lock Modified Assets' for a SP game, it will not work with 3.17 unless you remove the Administrative password.
Have someone with a 3.13 install open the save, remove the admin password, and then save the file. Then load it up in 3.17 (it will work fine as no admin password is on the save). Then add the admin password back in, and presto changeo, it will work in 3.17.<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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Originally posted by Blaupanzer
Thanks, Alexman!
Can anyone tell me the meaning of these two sentences from Alex's update:
"No messages about empire splits of players you have not yet met."
"Fixed empire splitting bug where a previously-existing civ could be resurrected."
I remember empire splits from Civ II, but am unaware of what triggers them in Civ IV.<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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Originally posted by Blaupanzer
Thanks, Alexman!
Can anyone tell me the meaning of these two sentences from Alex's update:
By "empire splits", I think he just means granting independence to colonies.
"No messages about empire splits of players you have not yet met."
I *believe* this means that if an empire you've yet to meet spins off a colony, you won't get a message about it.
"Fixed empire splitting bug where a previously-existing civ could be resurrected."
I remember empire splits from Civ II, but am unaware of what triggers them in Civ IV."The nation that controls magnesium controls the universe."
-Matt Groenig
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