Well, with Warlords about to come out and an inevitable second expansion probably already in the planning stage, now is the time for we fans to make out voices heard. I propose we send a petition of things to add/change in the game through a second expansion, fan codenamed "Omega" for easy reference.
Feel free to post any ideas for the 2nd expansion. I plan on updating this list as new ideas are presented, new information is obtained, and when Warlords is released.
Items included here are not to be considered set in stone, rather as suggestions. I hope that in time we can solidify a formal list to submit.
New Civs
*Babylon - Hammurabi: Imp/Phi or Nebuchadnezzar: Agg/Org?, UU - Chaldean?, UB - Ziggurat
Hebrews - David: Cre/Fin, UU - Slinger/Zealot, UB - ?
Mayans - Pacal: Cha/Ind, UU - Javelinman?, UB - ?
Khmer - Jayavarman?: Cre/Phi, UU - ?, UB - ?
Byzantines - Theodora/Justinian?: Imp/Pro, UU - Cataphract, UB - ?
Dutch - William of Orange: Fin/Org, UU - Fluyt, UB - ?
or
Sumerians - Gilgamesh: ?, UU - Vulture, UB - ?
Iroquois - Hiawatha?
Portuguese - Joao?
Ethiopians - Haile Selassie?
Sioux -Sitting Bull
Minoans - Minos
Hittites - Mursilis
Assyrians - Assurbanipal
Sheesh.
New Leaders - Most Popular
Abe Lincoln (America): Phi/Pro - because who really likes playing FDR anyway?
Pericles (Greece): Ind/Phi - because Greece deserves a less aggresive, more cultured side
Meiji (Japan): Cha/Cre - and Japan does too.
Darius (Persia): Org/Pro
New Leaders - Runners-Up
Boudicca (Celts)
Harun al-Raschid (Arabs)
Philip II (Spain)
Suleiman (Turks)
A 2nd leader for each civ that doesn't already have one?
New Wonders
Temple of Heaven - must have a Temple, doubles its effectiveness?
Machu Picchu - must be next to mountain, increases science and culture in city by 25%?
Inquisition - ?
Alhambra - free monasteries?
Krak des Chevaliers - +50% defense, can bombard attacking enemies at location?
Mausoleum
East India Trading Company
Leonardo's Workshop (it's back!) - upgrades units! (maybe only in that city)
Statue of Zeus (not like in C3C)
Knights Templar (" " " ") - Trade bonuses? A bank in every city? Military?
New Units/Techs/Buildings
Partisan - insurgent guerilla unit
Fanatics/Zealots - only available in Holy War
Dragoon - middle cavalry
Dreadnaught - middle sailing ship
Bombard - inaccurate early cannon
Nuclear Sub
Paratrooper
Cruiser
Howitzer
Early Horseman/Mounted Scout?
Cruise Missiles
Privateers
Aegis Cruisers
New Scenarios/Mods
Post-Apocalypse
Feudal Japan
Dinosaurs
Midgard?
WWII (Whole World)
Dark Age Britain/Ireland
Silk Road
European Colonialism/Imperialism
Atlantis
Napoleonic Wars
Master of Magic
New Technologies
Holy War
Jurisprudence
Theory of Gravity
New Features
Holy War
SMAC-style UN!
Alliances other than Def. Pact and Perm. All.
Colossal Map Size
Advisors Return from Civ2!
Civil Wars/Rebellions (a la Civ2 style)
Economic "Civil War"
Scenario Specific Film Clips?
"Caveman" Start, Prehistoric Era
Civ. Construction Set
Better, Easier Scenario Making - an Editor?
Diaspora
Tech Diffusion
Tech Stealing
Military Resources
Better Trade
Better Infrastructure
Better Spies
Random Traits/Uniques Start
Cold War
Non-Aggression Pact
Gameplay Fixes
Better/More Modern Units
Remove Illogical Civ AI actions (ex. war declaration when weak and without purpose)
Mulitple Civ Perm. Alliance (maybe for large+ maps only?)
Preservation of culture after civ is destroyed (no more ethnic cleansing, unless a choice is made?)
Active Resistance after Conquest
Auto-upgrades
Military Upgrades on Tech Tree
Feel free to post any ideas for the 2nd expansion. I plan on updating this list as new ideas are presented, new information is obtained, and when Warlords is released.
Items included here are not to be considered set in stone, rather as suggestions. I hope that in time we can solidify a formal list to submit.
New Civs
*Babylon - Hammurabi: Imp/Phi or Nebuchadnezzar: Agg/Org?, UU - Chaldean?, UB - Ziggurat
Hebrews - David: Cre/Fin, UU - Slinger/Zealot, UB - ?
Mayans - Pacal: Cha/Ind, UU - Javelinman?, UB - ?
Khmer - Jayavarman?: Cre/Phi, UU - ?, UB - ?
Byzantines - Theodora/Justinian?: Imp/Pro, UU - Cataphract, UB - ?
Dutch - William of Orange: Fin/Org, UU - Fluyt, UB - ?
or
Sumerians - Gilgamesh: ?, UU - Vulture, UB - ?
Iroquois - Hiawatha?
Portuguese - Joao?
Ethiopians - Haile Selassie?
Sioux -Sitting Bull
Minoans - Minos
Hittites - Mursilis
Assyrians - Assurbanipal
Sheesh.
New Leaders - Most Popular
Abe Lincoln (America): Phi/Pro - because who really likes playing FDR anyway?
Pericles (Greece): Ind/Phi - because Greece deserves a less aggresive, more cultured side
Meiji (Japan): Cha/Cre - and Japan does too.
Darius (Persia): Org/Pro
New Leaders - Runners-Up
Boudicca (Celts)
Harun al-Raschid (Arabs)
Philip II (Spain)
Suleiman (Turks)
A 2nd leader for each civ that doesn't already have one?
New Wonders
Temple of Heaven - must have a Temple, doubles its effectiveness?
Machu Picchu - must be next to mountain, increases science and culture in city by 25%?
Inquisition - ?
Alhambra - free monasteries?
Krak des Chevaliers - +50% defense, can bombard attacking enemies at location?
Mausoleum
East India Trading Company
Leonardo's Workshop (it's back!) - upgrades units! (maybe only in that city)
Statue of Zeus (not like in C3C)
Knights Templar (" " " ") - Trade bonuses? A bank in every city? Military?
New Units/Techs/Buildings
Partisan - insurgent guerilla unit
Fanatics/Zealots - only available in Holy War
Dragoon - middle cavalry
Dreadnaught - middle sailing ship
Bombard - inaccurate early cannon
Nuclear Sub
Paratrooper
Cruiser
Howitzer
Early Horseman/Mounted Scout?
Cruise Missiles
Privateers
Aegis Cruisers
New Scenarios/Mods
Post-Apocalypse
Feudal Japan
Dinosaurs
Midgard?
WWII (Whole World)
Dark Age Britain/Ireland
Silk Road
European Colonialism/Imperialism
Atlantis
Napoleonic Wars
Master of Magic
New Technologies
Holy War
Jurisprudence
Theory of Gravity
New Features
Holy War
SMAC-style UN!
Alliances other than Def. Pact and Perm. All.
Colossal Map Size
Advisors Return from Civ2!
Civil Wars/Rebellions (a la Civ2 style)
Economic "Civil War"
Scenario Specific Film Clips?
"Caveman" Start, Prehistoric Era
Civ. Construction Set
Better, Easier Scenario Making - an Editor?
Diaspora
Tech Diffusion
Tech Stealing
Military Resources
Better Trade
Better Infrastructure
Better Spies
Random Traits/Uniques Start
Cold War
Non-Aggression Pact
Gameplay Fixes
Better/More Modern Units
Remove Illogical Civ AI actions (ex. war declaration when weak and without purpose)
Mulitple Civ Perm. Alliance (maybe for large+ maps only?)
Preservation of culture after civ is destroyed (no more ethnic cleansing, unless a choice is made?)
Active Resistance after Conquest
Auto-upgrades
Military Upgrades on Tech Tree
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