Originally posted by Velociryx
I remember reading a remarkable essay about Civ III in which the player began in isolation on an island near a large grouping of AI Civs...he built nothing but Warriors and Galleys for the entire game, and ultimately conquered the world....
I remember reading a remarkable essay about Civ III in which the player began in isolation on an island near a large grouping of AI Civs...he built nothing but Warriors and Galleys for the entire game, and ultimately conquered the world....
This brings to mind an interesting tradeoff though, especially for the momentum player.
Thus, even if this is all the attention that is paid to the economy and Empire, it is compelling, because it underscores the point that the idea of being a singlemindedly focused conquerer is pretty much out the window in this game. All I can see it leading to is a steadily declining research rate, and the eventual disbanding of a healthy chunk of one's standing army, to be immediately followed by conquest.
Thus, even if this is all the attention that is paid to the economy and Empire, it is compelling, because it underscores the point that the idea of being a singlemindedly focused conquerer is pretty much out the window in this game. All I can see it leading to is a steadily declining research rate, and the eventual disbanding of a healthy chunk of one's standing army, to be immediately followed by conquest.
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