While I would be happy for Vel to earn more money by writing a guide commissioned by Firaxis itself (which would inevitably have marketing advantages and sell better), I'm afraid that his talents would be wasted in the official strategy guide business.
Apart from the conversational style of his writing, the strength both of the SMAC guide and of the Civ4 drafts he has posted comes from the fact that he has spent many, many hours playing, thinking about and discussing the finished game. That is something one cannot expect from an official guide which, for obvious reasons, is published at the same time as the game itself.
If game studios were willing to commission strategy guides to be published a year or two after the game's release, I'm sure Velociryx would have to go into hiding to find some time for his family. However, given the fast-moving nature of the gaming industry, I can see why this doesn't happen: A year after a game's release, the bulk of potential buyers will have moved on the the next game. Civ4 may be different - it's still so popular that I'm pleasantly surprised that they aren't selling action figures and other embarrassing paraphernalia -, but it is probably an exception. The good news is that this leaves room for such marvellous pieces as the SMAC guide which (as Vel, in a rare display of pride, put it in one of the early versions) "beats the daylights" out of the official guide.
Anyway, I do hope that only good things (like progress with his Candle Bre project) keep him from posting more drafts at the moment. A side-benefit of the delay is that he will be able to take account the substantial changes to the game in "Beyond the Sword" which we have only just begun to explore.
Verrucosus
PS: While we are at it, Firaxis should do something about its manuals. While still good by today's standards, the information is sometimes awfully vague (e.g. the treatment of the UN in the Civ4 manual and of the Apostolic Palace in the manual of the recent expansion) and they do not compare well to the manuals of the original Civilization, of Colonization, Alpha Centauri and even Gettysburg. Maybe they should give that task to one of the gentlemen they hired from the community. (The more recent Paradox manuals written by Chris Stone with the player's perspective in mind, are quite excellent.)
Apart from the conversational style of his writing, the strength both of the SMAC guide and of the Civ4 drafts he has posted comes from the fact that he has spent many, many hours playing, thinking about and discussing the finished game. That is something one cannot expect from an official guide which, for obvious reasons, is published at the same time as the game itself.
If game studios were willing to commission strategy guides to be published a year or two after the game's release, I'm sure Velociryx would have to go into hiding to find some time for his family. However, given the fast-moving nature of the gaming industry, I can see why this doesn't happen: A year after a game's release, the bulk of potential buyers will have moved on the the next game. Civ4 may be different - it's still so popular that I'm pleasantly surprised that they aren't selling action figures and other embarrassing paraphernalia -, but it is probably an exception. The good news is that this leaves room for such marvellous pieces as the SMAC guide which (as Vel, in a rare display of pride, put it in one of the early versions) "beats the daylights" out of the official guide.
Anyway, I do hope that only good things (like progress with his Candle Bre project) keep him from posting more drafts at the moment. A side-benefit of the delay is that he will be able to take account the substantial changes to the game in "Beyond the Sword" which we have only just begun to explore.
Verrucosus
PS: While we are at it, Firaxis should do something about its manuals. While still good by today's standards, the information is sometimes awfully vague (e.g. the treatment of the UN in the Civ4 manual and of the Apostolic Palace in the manual of the recent expansion) and they do not compare well to the manuals of the original Civilization, of Colonization, Alpha Centauri and even Gettysburg. Maybe they should give that task to one of the gentlemen they hired from the community. (The more recent Paradox manuals written by Chris Stone with the player's perspective in mind, are quite excellent.)
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