Hello, I'm primarily a reader, rarely a contributor. But thought I'd just throw out something.
I have a situation that I ran into in my most recent game that required the farming of plains. I planted a city down in an area primed for a great production/hammer city, that did not have any grassland to farm. Not having enough food caused the city to stagnate and to not reach its full production potential. Since I needed food in order to have the city work the tiles that would make it a great production city, I did farm plains, (along with two windmills on grassy hills) which allowed it climb higher in population. Out of the 20 workable squares it had 6 hills (2 forested plain hills, 2 plain hills (one gold, one bronze), 2 grassy hills), 4 plains, 8 forested plains, 2 forested tundra. This was post-biology.
As a note, I tend to be a lumbermill + railroad junky.
Is the above not a good example of when farming plains is a good idea?
I have a situation that I ran into in my most recent game that required the farming of plains. I planted a city down in an area primed for a great production/hammer city, that did not have any grassland to farm. Not having enough food caused the city to stagnate and to not reach its full production potential. Since I needed food in order to have the city work the tiles that would make it a great production city, I did farm plains, (along with two windmills on grassy hills) which allowed it climb higher in population. Out of the 20 workable squares it had 6 hills (2 forested plain hills, 2 plain hills (one gold, one bronze), 2 grassy hills), 4 plains, 8 forested plains, 2 forested tundra. This was post-biology.
As a note, I tend to be a lumbermill + railroad junky.
Is the above not a good example of when farming plains is a good idea?
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