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  • #76

    Flemish tricks eh?
    He who knows others is wise.
    He who knows himself is enlightened.
    -- Lao Tsu

    SMAC(X) Marsscenario

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    • #77
      Originally posted by Ozymandous
      Ah, you do know that in Civ3 if you "Shift-A" automate the workers they they will -not- change any improvement that's there right? That's how you can automate for things like pollution cleanup, general road/rail building other than military net's, etc.
      IIRC not every shortcut added to fine tuning workers automation has been documented into Civ Conquest Civilopedia. At least I remember to have start a game after a year and I was enable to properly automate my "catch the mole" slaves...

      Can someone help me pointing my eyes into a full shortcuts lists? Thank you in advance.
      "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
      - Admiral Naismith

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      • #78
        Originally posted by Philotas
        It's going to be really irritating to get a long anarchy for every civics change.
        If the anarchy still work as in Civ III I agree with you it would be unrealistic: we should have at least some people acclaiming us (think about slaves if we approve freedom...), not a whole Nation "full brake" on production, no food, revolt in every cities...

        Anyway, if the effects are moddable, I suppose we can rebalance them at our pleasure.
        "We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
        - Admiral Naismith

        Comment


        • #79
          Originally posted by Nikolai
          I guess there will be both solutions. Some techs will probably only require one other tech, some more.
          Well, the tech tree looks like it will not be that much diferent from Civ3. If you look carefully, there seem to be very few techs that actually have more than one prequisite.
          Seriously. Kung freaking fu.

          Comment


          • #80
            Another question regarding the tech tree:

            Can you "backward-research"? Say for example that this one tech i just researched had 2 pre-reqs, but i only knew one of them. Can i then research the other pre-req from the one i just researched? Assuming of course i don't know the pre-req of the one i'm attempting to research.

            Does that make sense? Sounds to confusing. Sorry - forget about it



            Anyhow... Here's my take on the "icon pre-reqs" in the top right corner of the techs. Perhaps those are not directly required, but if you know them it speeds up (reduces the cost) the research of the tech?

            Or in the case of flight, since it has no "direct" prereq, i suppose you could research it in the stone age, but do to its cost it could be thousand of years before you discover it?

            Comment


            • #81
              Originally posted by Ozymandous


              Ah, you do know that in Civ3 if you "Shift-A" automate the workers they they will -not- change any improvement that's there right? That's how you can automate for things like pollution cleanup, general road/rail building other than military net's, etc.

              Typically I SHift-A my workers once I get more than a few dozen of them and just keep a dozen or half dozen for specific things I want to do.
              Thanks for this info -- I learned something new today.
              A lot of Republicans are not racist, but a lot of racists are Republican.

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              • #82
                Originally posted by MrFun


                Thanks for this info -- I learned something new today.
                There are a few more things you can automate workers with. One of them is "clean Pollution", too. Others are "this city only" or "this city only, no altering"

                To find out what all is available, turn on the advanced unit options in the settings - should be in the first section ("game"). You should now have an additional icon bar at the bottom middle screen with buttons.

                Comment


                • #83
                  Cool! Although, last time I played Civ III was about a year ago (I unistalled it back then) so I mind as well just wait until I buy Civ IV to try this automation thingy.
                  A lot of Republicans are not racist, but a lot of racists are Republican.

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                  • #84
                    Good article and 2 UU's? Thats interesting
                    *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                    Comment


                    • #85
                      Originally posted by MattPilot
                      Another question regarding the tech tree:

                      Can you "backward-research"? Say for example that this one tech i just researched had 2 pre-reqs, but i only knew one of them. Can i then research the other pre-req from the one i just researched? Assuming of course i don't know the pre-req of the one i'm attempting to research.

                      Does that make sense? Sounds to confusing. Sorry - forget about it



                      Anyhow... Here's my take on the "icon pre-reqs" in the top right corner of the techs. Perhaps those are not directly required, but if you know them it speeds up (reduces the cost) the research of the tech?

                      Or in the case of flight, since it has no "direct" prereq, i suppose you could research it in the stone age, but do to its cost it could be thousand of years before you discover it?
                      I know what you mean and I think it won't be possible to do a "backward research" - at least we haven't heard anything to the effect.

                      As for the researching and the tech tree, we have got a Firaxian confirm in the other thread that the arrows show *optional* prerequisites (i.e. you only need one of them) whereas the icons show *compulsory* prerequisites (i.e. you need all of them).
                      The problem with leadership is inevitably: Who will play God?
                      - Frank Herbert

                      Comment


                      • #86
                        Originally posted by Philotas

                        It's going to be really irritating to get a long anarchy for every civics change.
                        They should do something like you go into the anarchy civic mode for that choice, not anarchy across your entire civ.

                        Comment


                        • #87
                          Originally posted by MxM
                          I can't say that it is Al Gore - does not look like him for me.

                          From another side, though, the fiber optic tech icon does not look even remotely like fiber optic. Some gray thingy with blue lightnings out of it. What could it be?
                          Well, it is Al Gore after all. The fiber optics from another side has very strange image.

                          see here
                          GameSpot is the world's largest source for PS4, Xbox One, PS3, Xbox 360, Wii U, PS Vita, Wii PC, 3DS, PSP, DS, video game news, reviews, previews, trailers, walkthroughs, and more.
                          The whole problem with the world is that fools and fanatics are always so
                          certain of themselves, but wiser people so full of doubts.
                          -- Bertrand Russell

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                          • #88
                            With A Gore in the game, I will have to rethink about buying it.

                            Comment


                            • #89
                              It's going to be really irritating to get a long anarchy for every civics change.

                              I think it's going to be a really good idea to consolidate those civics changes.

                              Unless you want to get your society to get USED to constant change, the one thing that the vast majority of people resist.

                              Comment


                              • #90
                                Originally posted by Joseph
                                With A Gore in the game, I will have to rethink about buying it.
                                Oh please. If anything, it's gentle mockery of him, not some sort of political endorsement.
                                Tutto nel mondo è burla

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