Originally posted by CyberShy
Remember that even with a fairly easy game as chess it's barely possible to build a computer that can beat a human player.
Remember that even with a fairly easy game as chess it's barely possible to build a computer that can beat a human player.
Not perfect, but at least somewhat challenging at the "even" (no bonuses to the human nor to the AI) Regent level. This seems weird, but the complexity of the game actually allows rather simple algorithms (like: build many Settlers fast) to work. So, since the graphics will be crappy
![Wink](https://apolyton.net/core/images/smilies/wink.gif)
![Wink](https://apolyton.net/core/images/smilies/wink.gif)
The next step would be to make the AI learn, but I think we will have to wait for Civ5 (or SMAC 2
![expect](https://apolyton.net/core/images/smilies/expect.gif)
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