The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I would like to see intelligence finding out who attacked. With better defense, most identifications would be instant. Honorable civilizations would declare wars. For example, the Roman Empire is taking over the world. There are several resistance movements which include the slaves and occupied nations. From the outside, the Barbarians attack, several nations are unaware of the development of military management. The Barbarians eventually become nomadic nations like the Vikings and Huns while others unity behind religion like the Arabians and Christians and the other established religions. As the Empire decays from the inside because of social activities and drugs and frolics (over managed activities) because of an unbalanced economic system. New nations like France, Spain, and Great Britain develop. Eventually, racial similarities allow some Barbarians to form nations allied with the growing royal family. And new nations develop. However, the racially different nations still have cultural and boarder disputes. When the labor movements take over the government of some countries, propaganda is used to rally the people for another war. Enemy nations and rogue movements take economic and military advantage of the situation even though no nation has declared war. Intelligence would be a neat way to investigate friendly nations and even enemy nations with different guidelines. Just a thought . . .
if firaxis fix one thing in civ 4 it needs to be a return to civ 2 MP style where you can d oyour city micromanagment whilst other palyers are moving their units.
GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
Originally posted by Rasputin
if firaxis fix one thing in civ 4 it needs to be a return to civ 2 MP style where you can d oyour city micromanagment whilst other palyers are moving their units.
Rasputin
I have only played a few MP Games but havent been successful as of late
BUT when I did it seemed I was able to do somethings during off turn..or was I simply imagining things?
Considering the original news almost 18 months old, the 500-post limit has long since passed, most of the discussion is off-topic and the fact that this entire forum is now dedicated solely to Civ4 -- I think it's time to close this baby...
If anyone wants to continue to discuss any (on-topic) part of the discussion here, feel free to start a new thread.
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