Imperium Galactica was in a class of its own, and so was Kohan. Both were great RTS. Kohan with a pretty fun storyline as well...
Actually, Kohan is an RTS that uses some civ-like features, except for the nice RPG characters and two-level combat system, they used population growth and even used settlers to found cities like in civ games. Instead of placing base-buildings , you built city improvements, but they used tradtional RTS resource system... I just saw Kohan2 just hit the shelves... anyone tried it yet?
Actually, Kohan is an RTS that uses some civ-like features, except for the nice RPG characters and two-level combat system, they used population growth and even used settlers to found cities like in civ games. Instead of placing base-buildings , you built city improvements, but they used tradtional RTS resource system... I just saw Kohan2 just hit the shelves... anyone tried it yet?

They are also failing to capture the younger gamer who are only familar with "punch an' blood" type games on consoles, but have no knowledge of strategy/sim/trading games.
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