Originally posted by Gelvan
great mod! looking forward to use it.
just some ideas:
- increasing modifiers for resources from the new world would make them even more interesting for AI and players to get.
great mod! looking forward to use it.
just some ideas:
- increasing modifiers for resources from the new world would make them even more interesting for AI and players to get.
Originally posted by Gelvan
- new religions:
1. Lutherism because it's the time for it, and it gives a bit of diversity.
2. Religions of the american tribes, because it makes it (more) nescessary to build missionaries. "Veteran" status for european or theocracy missionaries?
- new religions:
1. Lutherism because it's the time for it, and it gives a bit of diversity.
2. Religions of the american tribes, because it makes it (more) nescessary to build missionaries. "Veteran" status for european or theocracy missionaries?
Originally posted by Gelvan - personally I think spain (+ france too) has too many cities - even if they are smaller, it's a huge advantage to have more cities. Also it makes it difficult to give the dutch a fair chance.
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