We can either go with 1/4 pt per rush or 1 pt per 10 yds rushing, I think the latter is better. As someone pointed out, 15 rushes with 10 yds shouldn't be worth 7.5 or even 3.75, it should be worth a ride on the bench
Let's put some suggestions into actual game stats to see if we're asking for trouble:
QB 18-30 1 TD, 1 int, 230 yds =
18pts + 6 - 2 + 4.6 = 26.6
RB 22 rushes for 100 yds, 1 TD, 2 rec for 20 yds =
10 + 6 + 2 + 1 = 19
WR 4 rec for 80 yds, 1 TD = 4 + 6 + 4 = 14
That's with passing 1pt per 50 yds pro-rated, 1pt per 20 yds rec, and 1pt per 10 yds rushing and 1pt per completion and reception.
I think that looks like good balance, some recievers get like 8 catches and 120 yds with multiple TD's and that puts them way up there with an average QB week.
I also think return yds should be 1pt per 20 yds, this makes some of the weaker recievers who run back kicks and punts worth attention. Otherwise it'll be a mad rush for the handful of elite WR's.
Imran -Defensive players don't need to touch the ball, they'll be touching the guys who do touch the ball. I don't understand that argument.I'm against individual defensive players. Defensive players individually is very touch-and-go. Since they don't have the ball in their hands, its very spotty what they'll do. You can be relatively sure that a QB or RB or WR will do good or bad against a certain D. However, you have no clue how an individual defender will do.
Last year was the first time I played with Defensive teams, and I LOVED it! I would consider going to back to individual players to be a step back. HUGE step back.The tendency is to take LB's since they get most of the tackles but DB's who get both tackles and INT's also come into play, especially if they do some kick returning. The line isn't as important but guys who get plenty of sacks are valuable.
What would a league be without us disagreeing on something.Vote on it?
INT's worth 3 pts?
Fumbles -1
Fumbles lost -2
Fumble rec +3







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