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  1. Welcome to the Apolyton Civilization Site.

    You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you can post topics, reply to topics, communicate privately with other members (PM), respond to polls, your files (up to 250 MB), and access many other special features. Registration is fast, simple and absolutely free so please, join Apolyton today!

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    Civilization V Reviews Apolyton Steam Group Civ5 Strategy Articles Civ5 SuperGuide Civ5 Forums

    Gods and Kings adds 9 and 1 new Civilizations to Civilization 5 

    by
    Martin Gühmann
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    Published on May 14, 2012 17:40
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    Gods and Kings adds 9 new Civilizations to Civilization 5. Additionally, it adds Spain from paid downloadable content (DLC). Each Civilization as two Unique Item that can be built. The first item is a Unique Unit (UU), the second item is either a Unique Unit, a Unique Building (UB), or a Unique Tile Improvement (UI). There 12 new Unique Units, 3 Unique Buildings, 1 Unique Tile Improvement, and 2 unknown Unique Items.

    ...
    Read More Read More 3 Comments

    Gods and Kings adds 9 new Wonders to Civilization 5 

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    Martin Gühmann
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    Published on May 12, 2012 20:34
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    Gods and Kings adds 9 new wonders to Civilization 5, it adds 1 new national wonder, and 1 new natural wonder. Additionally, it changes a wonder.

    ...
    Read More Read More 3 Comments

    Gods and Kings adds 13 new Buildings to Civilization 5 

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    Martin Gühmann
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    Published on May 12, 2012 17:17

    New Buildings

    Gods and Kings adds 13 new buildings to Civilization 5. At least 3 of the 13 buildings are Unique Buildings (UBs). This means they can only be build by one specific civilization.

    ...
    Read More Read More 2 Comments

    PolyCast Episode 146: "Forest for the Trees" 

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    DanQ
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    Published on May 12, 2012 14:45

    Decrease zoom. The one-hundred-and-forty-sixth episode of PolyCast, "Forest for the Trees", features regular co-hosts Daniel "DanQ" Quick, "Makahlua" and Philip "TheMeInTeam" Bellew with first-time guest co-host Danny "snarzberry" Steele; it has a runtime of 59m59s; listeners are encouraged to rate the show on iTunes and follow on Twitter.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    2 Comments

    Civ5:G&K changes the combat system and adds 27 new units 

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    Martin Gühmann
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    Published on May 11, 2012 16:28
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    The Civilization 5 addon Gods and Kings adds 27 new units to the game and changes the combat system. Here are the details:

    Combat System

    • All unit values were completely revised.
    • More early (WW1) aircrafts.
    • Naval units have been split into two types: Naval melee and naval ranged units. (Ed Beach)
    • Melee ships can pillage or capture cities. (Ed Beach)
    • Embarked units now have Defensive Embarkation.
    • Embarked land units can be stacked with naval units. (Ed Beach)
    • Units have now 100 hitpoints instead of 10, so that the combat system can be better fine tuned. (Ed Beach)
    • The damage a unit makes has been increased from 4-8 to 24-36.
    • So far 2 units could destroy a unit of equal strength, now 3.5 units are needed to destroy a unit of equal strength.
    • This makes it more difficult to defeat cities and units.
    • Catapults for instance can now survive a melee attack.
    • The AI (artificial inteligence) can compose its armies better.
    • The AI can plan and execute sea invasions within 10 turns instead of 50-60 turns.
    • Completed the Archer upgrade path: Archer -> Composite Archer -> Gatling Gunner -> Machine Gunner (added) (Ed Beach)
    • After a promotion a unit's health is only restored up to 50%.
    • No penalty in combat on plains.
    ...
    Read More Read More 2 Comments

    Apolyton Assemble!! Multi-Site Demo Game 3 is forming! Join Team Apolyton! 

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    OzzyKP
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    Published on May 8, 2012 17:17



    Any of you have any lingering resentments toward CivFantatics, WePlayCiv, RealmsBeyond, Civ4Players or anyone else? Well now is your chance to help settle the score! Apolyton is taking on the world in a global game of civ! Teams will be fielded from popular civ sites across the Internet! Let's defeat them all in this epic demo game! Every major civ site will have their own team and we get to face off against them! Apolyton has been invited to field TWO teams. One for our Spanish community and one for the rest of us. Join the Apolyton Spanish team here, and the Apolyton English team here.

    Apolyton's active diplogamer community has begun organizing a team and have thus far signed up an impressive squad of:

    DNK
    OzzyKP
    Dick76
    mzprox
    LzPrst
    Hercules
    Robert Plomp
    Toni
    Calanthian

    However we need more!! Polytubbies of all skill levels and time commitments are encouraged to stop by the organization thread and join the team! This is a demo game, so no contribution is too small!
    ...
    Read More Read More 116 Comments

    GameReactor and Ed Beach talk about religion, diplomacy, and combat in the Civilization 5 addon Gods and Kings 

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    Martin Gühmann
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    Published on May 6, 2012 16:35

    Bengt Lemne from Gamereactor has interviewed Ed Beach the gameplay designer of Firaxis for the Civilization 5 addon Gods and Kings. They were talking about religion, diplomacy, and combat in Civ5:G&K. Here is the video of the interview and a transcript, which has been edited for style and clarity:



    Bengt Lemne:
    Gods and Kings, I just got a demo, and I thougfht it is similar to the press release about it: A new expansion, they are writing about religion for Civ5. For me it's not a huge deal, because I played religion in Civ4. But vow, when I saw the demo, that's gonna change the game as I play it, completely.

    ...
    Read More Read More 10 Comments

    RevCast Episode 40: "The Nitty Gritty" 

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    DanQ
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    Published on May 5, 2012 15:17

    Straight to the heart of the matter. Regular co-hosts Matt "elthrasher" Morgan and Mike "dukeblue1987" lead the forteith episode of RevCast (RC) entitled "The Nitty Gritty"; with returning guest co-host Craig "GrizzleyTigers4" and first-time guest co-host "MultiPlayaBeast", it is now netcasting with a runtime of 29m59s.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    Apolyton has missed the release of Civilization V: Gods and Kings 

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    Martin Gühmann
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    Published on May 1, 2012 17:51
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    Apolyton has missed the release of Civilization V: Gods and Kings, and with us the rest of the world except the guys from squidoo. If we believe them than Civilization 5: Gods and Kings "was released June 19 in North America and June 22 internationally." (Emphasis by me). So that was last year or what! ...
    Read More Read More 4 Comments

    PolyCast Episode 145: "Being Pedantic" 

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    DanQ
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    Published on April 28, 2012 14:26

    Quibbling together. The one-hundred-and-forty-fifth episode of PolyCast, "Being Pedantic", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with first-time guest co-host Brandon "bcaiko" Keith Hallmark; it has a runtime of 59m59s; listeners are encouraged to rate the show on iTunes and follow on Twitter.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    Apolyton is counting down to the release of Civ5:G&K 

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    Martin Gühmann
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    Published on April 21, 2012 19:14
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    Apolyton is counting down to the release of the Civilization 5 expansion Gods and Kings in America on June 19th 2012. The expansion is released in Europe on June 22nd 2012.

    If you ever needed a reason to visit our forum home page, now you definitely have. ...
    Read More Read More 8 Comments

    SCivCast Episode 02: "Socially Complex" 

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    DanQ
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    Published on April 21, 2012 15:56

    Complex socially too. Regular co-hosts Dog "ShuShu62", Melissa "wwjdfakb" and Troy "troyd" re-launch SCivCast (SC) as its new regular co-hosts with its second episode entitled "Socially Complex" with first-time guest co-host Ed "random user"; now netcasting, it has a runtime of 29m59s.

    SCivCast is the fourth spin-off of the Civ strategy-centric PolyCast; follow the show on Twitter. Fellow sibling ModCast focuses on Civ modding, RevCast on Civilization: Revolution and TurnCast on Civ multiplay.
    1 Comment

    PolyCast Episode 144: "Too Long Didn't Listen" 

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    DanQ
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    Published on April 14, 2012 16:11

    So is claimed. The one-hundred-and-forty-forth episode of PolyCast, "Too Long Didn't Listen", features regular co-hosts Daniel "DanQ" Quick, "Makahlua" and Philip "TheMeInTeam" Bellew with returning guest co-host John "LzPrst" Ftonnessen; it has a runtime of 59m59s; listeners are encouraged to rate the show on iTunes and follow on Twitter.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    TurnCast Episode 17: "Every Combination of Word" 

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    DanQ
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    Published on April 7, 2012 17:17

    There's a song for that. Daniel "DanQ" Quick is accompanied by Michael "emeseles" Lucas-Smith, Makahlua and Philip "TheMeInTeam" Bellew as regular players on TurnCast (TC) focusing on co-operative multiplayer experiences in Civilization IV/V. Its seventeenth episode, "Every Combination of Word", is now netcasting, it has a runtime of 09m59s.

    TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick, Makahlua and Bellew serve as regular co-hosts; the modding-centric ModCast was the first, and the console-centric RevCast the second, such spin-off. The fourth spin-off, SCivCast covers Civ on social media.
    2 Comments

    PolyCast Episode 143: "Don't Mistake Cause and Effect" 

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    DanQ
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    Published on March 31, 2012 16:09

    Could prove fatal. The one-hundred-and-forty-third episode of PolyCast, "Don't Mistake Cause and Effect", features regular co-hosts Daniel "DanQ" Quick and Philip "TheMeInTeam" Bellew with first-time guest co-hosts Rob "AwesoMe" Keller and Corben "Hawk"; it has a runtime of 59m59s; listeners are encouraged to rate the show on iTunes and follow on Twitter.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    RevCast Episode 39: "Here's the Thing" 

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    DanQ
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    Published on March 24, 2012 18:57

    Paying attention advised. Regular co-hosts Matt "elthrasher" Morgan and "ScottieX" lead the thirty-ninth episode of RevCast (RC) entitled "Here's the Thing"; with first-time guest co-host Craig "GrizzleyTigers4", it is now netcasting with a runtime of 29m59s.

    RevCast is the second spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    PolyCast Episode 142: "Intestinal Fortitude" 

    by
    DanQ
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    Published on March 17, 2012 12:49

    Courage and stamina swirled together. The one-hundred-and-forty-second episode of PolyCast, "Intestinal Fortitude", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with first-time guest co-host Joey "jdog5000"; it has a runtime of 59m59s; listeners are encouraged to rate the show on iTunes and follow on Twitter.

    Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding and TurnCast on Civ multiplay.
    1 Comment

    Become a SCivCast Regular Co-Host 

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    DanQ
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    Published on March 11, 2012 20:34

    Are you interested in being a voice behind a Civilization: World podcast? SCivCast (SC, the podcast for Civ on social media apart of the PolyCast family of such shows, is looking to re-initiate its offering to the gaming community. SC owner Dan "DanQ" Quick is looking for 3-4 individuals to serve as a regular co-hosts to discuss news, forum talk, strategy and more all about CivWorld intended to entertain and inform the game to its listenership.

    The show launched in January; based on discussion between "DanQ" and its then-panel, and feedback from the Civ community, the decision was made to start anew. A commitment to be apart of recording five episodes during the remainder of the 2012 calendar year is required using Skype to converse with one another to make the recordings. As a result of this shift, the show's second episode is to be released in April as opposed to March as originally planned. If you are interested and available to be apart of the SCivCast regular panel, send "DanQ" a private message including a general outline of week-to-week availability (e.g. day(s), time of day(s) and timezone) on/by March 21, 2012.

    SCivCast is the fourth spin-off of the Civ strategy-centric PolyCast; fellow sibling ModCast focuses on Civ modding, RevCast on Civilization: Revolution and TurnCast on Civ multiplay.
    2 Comments

    TurnCast Episode 16: "Actually How It Happens" 

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    DanQ
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    Published on March 10, 2012 17:21

    To the victors go the spoils. Daniel "DanQ" Quick is accompanied by Michael "emeseles" Lucas-Smith, Makahlua and Philip "TheMeInTeam" Bellew as regular players on TurnCast (TC) focusing on co-operative multiplayer experiences in Civilization IV/V. Its sixteenth episode, "Actually How It Happens", is now netcasting, it has a runtime of 09m59s.

    TurnCast is the third spin-off of the Civ strategy-centric PolyCast on which Quick, Makahlua and Bellew serve as regular co-hosts; the modding-centric ModCast was the first, and the console-centric RevCast the second, such spin-off. The fourth spin-off, SCivCast covers Civ on social media.

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