
Since the new Apolyton Site went online last week a large number of people have tried to register at Apolyton! About 6 times as many as before! We're happy with these new members a lot, there's one problem though. Our e-mail server is not able to send out confirmation e-mails to any but gmail (or gmail related) addresses. We are trying to figure out what's going wrong, but for now this means that the only way to register at Apolyton is to use a gmail address. We are sorry for the inconvenience.
Tantalizing temptation to treat. "Focus: 'Civilization V'" features Daniel "DanQ" Quick, with Tony "GarretSidzaka" Kiehl and Peter "Maniac" Steenbeke from ModCast, interviewing Jon Shafer and Pete Murray from Firaxis Games on Civilization V. Shafer is the game's Lead Designer and Murray is the company's Marketing Associate.The new PC Gamer (printed) is the first magazine to review Civilization 5. The magazine gives a very good score to the game: 93%! According to the article Civ5 "isn't necessarily better than Civilization IV" because that's almost impossible. "This is more of an equal that exists in parallel, offering a fresh and invigorating style of play with more emphasis on combat"
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Does not necessarily make it a good one though. The ninety-ninth episode of PolyCast, "Not a Bad Plan", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and Lisa "qnl" Bang with returning guest co-host Sal "Thorburne" Serio and first-time guest co-host "obsolete".Editorial by Robert Plomp: Astrologix of the Apolyton Spanish Forum responded to the "1UPT / Simultaneaus" debate in our forum with the following valuable post about the infamous "Double Move" issue that haunts Pitboss games for Civ4!
At the Apolyton spanish forum, we play simultaneous Civ4BtS pitboss games with a mod created by one of our members, Manolo. This mod does solve entirely the double move problem, because when a war is declared the turn time is doubled. If the time turn is 24 hours, then it becomes 24 (attacker) and 24 (defender). And the mod establishes a schedule. Of course, these are max times. If the players play quickly, the game runs quickly.
Penny
Today Firaxis announced when the Civilization V Demo will be released. It will be available on September 21th, which is also the release date of the full game in North America. The release date of the game itself remains unchanged.
The demo-date being pushed back is explained on the civilization5.com website: "The question many of you are probably asking now is “didn’t you say it would be available before the release date?” The answer to that question is yes, I did. At the time of that announcement, we expected to be able to get the demo out before the 21st, but unfortunately we weren’t able to finalize it in the timeframe we had initially planned, and for that we’re very sorry."
Apolyton.net and fastmoves.de announced that both their staff and their content have merged and that they will try to create a new, exciting place for every Civ fan. Apolyton.net has sat down with the two owners of the respective sites and asked them what this is all about.
Imhotep: Hi Robert, hi jobe! Thanks for this interview. Now we have learned that apolyton and fastmoves have merged, resulting in an interesting mix of approaches. Apolyton always was more SP oriented, while fastmoves concentrated solely on multiplayer aspects of Civ. A love at first sight?
Shizanu, jobe and Imhotep have published their first 10 Civilization IV blogs at Apolyton. For anybody who's interested in learning more about Civ4, increasing their chances to win a game, or simply to enjoy the game even more, should really read these blogs.
All owe Jeroen a beer! He did the impossible and created a complete new Apolyton Light Skin for those who had troubles reading the famous 'black skin'. Nobody knows where he found time to do it, but some fear that he skipped yet another night for the Apolyton Community. Offer your gratitude to Jeroen In our forums
There you can also find directions on how to change your page-skin!
Firaxian Pete Murray has promised us to look into the Civilization 5 questions the community has. Please submit your questions in our Forum so that they can be included. We'll keep the thread open till thursday end of the day so make sure that you cast yours in time! We will make a compilation and send this to Firaxis/2K. It can't be promised that all questions will be answered for various reasons, but many certainly will.
Click Read more to see a first compilation of questions.
Civilization 5 will bring us the biggest change to the game since the beginning of the series. Since Civ2 the "stack of doom" has been haunting the series. While the original Civilization had the most effective way to deal with this problem (When the first unit of the stack got attacked, and lost, all units of the stack were gone, unless they were in a fortress). Despite the collateral damage introduced with Civ4, stacks of doom remained of major importance. Especially when the stack included some properly promoted machine gunners or something similar. One did not need a lot of strategical insights to win a war when a SoD had been created. A large number of different units was enough. And then the biggest stack wins. Not that there is no strategy involved at all, but the great generals of the past would shiver by the limited strategical options Civ2, 3 and 4 would have to offer them.
Earlier Apolyton Civilization Site announced that it joined forces with Fastmoves. From today on the Fastmoves Article Library will be moved to Apolyton, 2 articles a day till the release of Civilization 5. The authors of these articles are among the best Civilization 4 multiplayers around. Even with Civ5 around the corner it's a very good read for everybody who is interested in Civ IV multiplaying. Eventhough the articles were written with multiplaying on quick speed in mind, they also contain a lot of valuable information for the single player or slower speed games.
Some of the articles will be featured in the Spotlight. All articles can be found in the Blogs section of Apolyton, tagged as "fastmoves". We hope that you'll enjoy reading these articles a lot!
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