RoN is a straight forward RTS. RoN does not invent a new genre, revolutionize a genre or other wild things. RoN is a plain and simple RTS clone.
Sure, it may have borders, but it is only an added mechanic to a RTS.
Trade routes? They were in AoM.
Research? Every RTS has research.
Diplomacy? Give me a break. The diplomacy in RoN is a joke.
Long games? Nope, not anything like that in here. On a Big Huge map with Research at Very Expensive and Very Slow with 6 other nations, the battle only took 2 hours to complete. The speed at which all research is conducted is quite odd. Since technology comes so fast at even the "Very Slow" setting, all of the units fly by without any notice given to them.
Don't get me wrong, I can't be critical of the entire game yet as I have not explored the RTS aspect of the game, but all of this hype of RoN being unique is complete silliness. I don't understand why Apolyton is hosting RoN at all, considering RoN has no Civilization aspect to it what-so-ever.
Frankly, from my first impression, Empire Earth has done a better job at RTS than RoN. RoN is still practically rock-paper-scissors but the combat model is rather bland and de-emphasizes personal strategy. Not to mention that the graphics is completely unengaging compared to EE. To add insult to injury, RoN's technical performance is abysmal considering its lack of graphical detail. EE ran much more smoothly than this and looked better and sounded better.
I do have to mention that the UI in RoN is impressive, but I won't go as far as saying it is excellent. Also, a thumbs up to the musical department as Big Huge Games chose quiet classical music for this game which is much less intrusive than loud annoying songs or music.
Sure, it may have borders, but it is only an added mechanic to a RTS.
Trade routes? They were in AoM.
Research? Every RTS has research.
Diplomacy? Give me a break. The diplomacy in RoN is a joke.
Long games? Nope, not anything like that in here. On a Big Huge map with Research at Very Expensive and Very Slow with 6 other nations, the battle only took 2 hours to complete. The speed at which all research is conducted is quite odd. Since technology comes so fast at even the "Very Slow" setting, all of the units fly by without any notice given to them.
Don't get me wrong, I can't be critical of the entire game yet as I have not explored the RTS aspect of the game, but all of this hype of RoN being unique is complete silliness. I don't understand why Apolyton is hosting RoN at all, considering RoN has no Civilization aspect to it what-so-ever.
Frankly, from my first impression, Empire Earth has done a better job at RTS than RoN. RoN is still practically rock-paper-scissors but the combat model is rather bland and de-emphasizes personal strategy. Not to mention that the graphics is completely unengaging compared to EE. To add insult to injury, RoN's technical performance is abysmal considering its lack of graphical detail. EE ran much more smoothly than this and looked better and sounded better.
I do have to mention that the UI in RoN is impressive, but I won't go as far as saying it is excellent. Also, a thumbs up to the musical department as Big Huge Games chose quiet classical music for this game which is much less intrusive than loud annoying songs or music.
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