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  • #16
    Yeah. I know any -10 pick race will eventually yield 340%, but I happen to find uncreative+repulsive the most difficult. Impossible is a breeze with most races. With this, starting next-doors to the sillys and the daloks you'll sweat a bit before the inevitable victory comes your way.

    I had a couple of games where I couldn't get to 340%, since I couldn't research the racial improvement myself and nobody else went for it. God, that's frustrating.

    Since the score is infinite - planet pop capture outweights turn loss - high scores are pretty meaningless.

    A much more interesting challenge is to win with a _low_ a score as you can possibly get. That's actually quite fun.
    "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
    "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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    • #17
      I guess I am not worthy as I do not see impossible as easy (again no editor or cheat codes). What do you mean the score is infinite? It is essenially very finite. You can only have so many races and so many planets, etc. The only way to score higher on the game I posted is to have more planets in your system or finish faster. Finishing faster and still growing your pop to the max is going to have very little room for improvement. I say that because you are basiclly sitting around with all planets, but one until your pop maxes out. I in fact stopped with room for 4 more pop, but it would have taken longer to grow, so I would have had a lower score. The tech will not go higher as a bug does not allow the additional tech to be counted. The other way would have been to have a higher bonus, which I will try later with 340 instead of 280. I am not sure this will be succesful due to the increase difficulty of gettint to the other races with less skills and the loss of "sub" for pop boost.
      Anyway I have tried the technics talked about and all of my own, but do not see winning at impossible at small universe as a true probability. Someone will have to post a rundown for the first 200 days to show me the way, I do not see it. At a huge universe, it can be done. I have not tried the in between sizes to see where it breaks down.

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      • #18
        I think you're very worthy indeed. But I play almost exclusivly on huge, where winning on Impossible is a breeze. While small is more difficult, I simply cannot force myself to play a "universe" with ten stars... I hope Moo3 allows seriously huge galaxies.

        And score is infinite. As I said, you get more points for captured pop than you lose for turns, so you can effectively pump your score how high you want by beating the AI down to on tiny toxic, giving it your highest populated system and recapture it the same turn (or in as many turns as there are planets) and reperat that till your mouse arm starts bleeding.
        "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
        "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

        Comment


        • #19
          Heh. All of this sounds too much like a bug for my liking (Not that I've ever given much thought to scores).
          Why should you receive benefits for captured citizens but not penalties for losing your own?

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          • #20
            Ah, but you aren't losing them. You're giving them away as an act of friendship and trust, remember?
            "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
            "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

            Comment


            • #21
              Moom, your are correct, I guess I should have stated and not implied, no recatures. That would mean revolts either, as you could retreat and not build alien control or marines or armor barracks. That would not insure a revolt, but it would be likely. I normally have ships stationed until all three facilities are built. This prevents revolts in all but a very rare case. I normally do not play for score either, just for a test to see what things work better than other things or tactics. There is a point (different for diff size universe) where the amount of points given for turns goes down, which is why you would not create all of the pop allowed near the end.

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              • #22
                Well, it was not so good.

                591 turn score (took a little longer to finish
                2323 pop much lower
                300 elimination
                113 captured got them faster and they were smaller
                262 tech
                100 Orion
                250 Antarians

                3939 * 340 = 13393.
                It may be that some of lower pop is due to fewer planets in this universe and lower quaility (more small/tiny/toxic), but some is due to lose of Sub trait. Big article on Gamespot for Moo3.

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                • #23
                  Well, to max out a 340% you need to capture sakkras and populate all your planets with them. I usually go for the sakkras (or the sillies as an intermediate step) first, and kill of my own race when playing. There's no reason losing all that valuable real estate just 'case your not subterrean yourself.
                  "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                  "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                  Comment


                  • #24
                    Moom that is a great idea and I am starting to not like you for making all this work for me. I don't no why I forgot that tactic. Since my race had no positive traits any race would be benifical, but Saks would be best. The boost does not account for all of the lower pop though. I actually had one more colony then before and the boost is worth 15% at best so it must be due to a lower than expected quality on the planets. Too many tiny/small/toxic. I still do not understand why it took so long to finish 368 turns instead of 302 or something like that. I think I grabbed the last race at about the same time frame less than 200 turns. I may have delayed colonizing the empty planets longer, not sure. It should not matter as I colonize them in a few turns by having everyone make ship or bases and artificial planets. If I get the missing 900 appx pop it would add more than 3000 pts.

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                    • #25
                      dictatorship
                      lithovore
                      artifact home world
                      subterran
                      large home world

                      => more than 500 science in turn 100 (robotic/pollution/supercomputer/cloning/...)

                      You won't find much faster races out there :B

                      Comment


                      • #26
                        Originally posted by vmxa1
                        Moom that is a great idea and I am starting to not like you for making all this work for me.
                        I humbly apologize. Never intended to make you sweat! There should be a convention against having to play more moo than strictly neccessary, shouldn't it?

                        Anyhow, I think winning with the lowest possible score is much more of a challenge anyway. Much more interesting.
                        "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                        "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                        Comment


                        • #27
                          I is not about winning as that is a given, it just a test and a task and I am a nut that must finish a given project. I am not sure what you mean by lowest score, but then again maybe I should leave it alone.
                          Yup many good traits, but the problem for me is I can not have any positive traits for this run, only the 10 negatives. Dictator would be ok as it is a 0 point, but I wanted the max neg, so I use feudalism -4.
                          In other word I haave Feudal -4 and Repulsive -6 and no others. During evolution I do not allocate and of the 24 points, hence 340% modifier. Using Moom idea, which I had seen before, I grabbed Saks first and send a citizen to any new colony I start or capture. It turns out just having one of them causing the trait to be used and boom an instant increase it the planets max size, very strong. I am only eliminating or capturing planets when I have to, so they can grow some. I see someone heading for a race that is down to it last planet and I send ships there and attack the challenger to protect the race until I get troops there. So I do not need to have a better race. I should give them all any terraforming or pop increasing tech I have, but some how that goes against my grain. Any way a low capture is not the big problem.

                          Comment


                          • #28
                            Originally posted by Zealot
                            Unification(6) + Tolerant(10) + +1 Industry(3) + Large HW(1)
                            Repulsive(-6) + -1 Ground Combat(-2) + -1 Ship Defense(-2)

                            Easiest race in the game, since you can't have more production than this! More prod means more colony bases and c. ships, so you have more pop, and therefor more science.

                            Sweet, sweet race!
                            Well... you can have more production than this, if you don't want to tech...

                            feudalism(-4), repulsive(-6)
                            tolerant (10), +1 prod(3), rich hw(2), +1 food (4), large hw (1)

                            => 30 real production at the beginning
                            => 45 production for ships (2/3 ship costs)



                            rush rush rush :B

                            Comment


                            • #29
                              That is why this game is so good, so many ways to play. BTW
                              656 turns
                              300 players eliminated
                              3162 pop (thanks MooM)
                              156 captured
                              262 tech
                              100 orion
                              250 antarans
                              4886 * 3.40 = 16612
                              Enough test for awhile.

                              Comment


                              • #30
                                Originally posted by vmxa1
                                That is why this game is so good, so many ways to play. BTW
                                656 turns
                                300 players eliminated
                                3162 pop (thanks MooM)
                                156 captured
                                262 tech
                                100 orion
                                250 antarans
                                4886 * 3.40 = 16612
                                Enough test for awhile.
                                Hmm, nice. Now, did you know it's actually possible to cram in tree victory conditions at once? If you do it right, you can win an Antares victory, an Diplomatic victory and a military victory (well, almost) at once. It costs you 50 p off the eliminated races score, but ou gain the diplo victory bonus.

                                I'll leave the details as an exercise to the reader, unless you all beg me to reveal the details
                                "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
                                "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

                                Comment

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