IMO play impossible on a small universe on 1.31 can not be done with out cheating. I have won on Huge, but not on small. They are on you too soon and steal every thing you have. I am talking about 6 or more players, a low number may work, not sure. By turn 150 they have shown up with 9 or 10 systems and are stealing and killing my spies. On huge it takes 300 turns often before they show up and I can have more spies in place and defenses.
Ok tried this out, impossible, small, 8 players. My first attempt went badly but I switched my race picks and won my second attempt by turn 125.
I took creative, subterranean, charismatic, large, richHW. lowg, -10 spy, -10 ground combat.
Charismatic was the difference, on my first attempt I choose differently and so was at war with 3 races by the 40th turn. With Charismatic I had trade deals with everybody and was able to eliminate the Bulrathi (who were repulsive), then the Gnolams, and then I won by the vote.
Ok tried this out, impossible, small, 8 players. My first attempt went badly but I switched my race picks and won my second attempt by turn 125.
I took creative, subterranean, charismatic, large, richHW. lowg, -10 spy, -10 ground combat.
Charismatic was the difference, on my first attempt I choose differently and so was at war with 3 races by the 40th turn. With Charismatic I had trade deals with everybody and was able to eliminate the Bulrathi (who were repulsive), then the Gnolams, and then I won by the vote.
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