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Note the reason the PS3 numbers are abnormally high relative to the 360 version was 'cause EA took all of the revenue from Orange Box on PS3 into their figures, but only a couple bucks per sale of the Xbox 360 / PC boxed versions of The Orange Box. EA is simply a distributor of the game on the 360/PC since Valve did the dev work, but EA ported the game to the PS3."The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
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Originally posted by Asher
Note the reason the PS3 numbers are abnormally high relative to the 360 version was 'cause EA took all of the revenue from Orange Box on PS3 into their figures, but only a couple bucks per sale of the Xbox 360 / PC boxed versions of The Orange Box. EA is simply a distributor of the game on the 360/PC since Valve did the dev work, but EA ported the game to the PS3."A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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Originally posted by lord of the mark
that would add to their PC numbers as well as their 360 numbers, wouldnt it? (though not by as much of course - most PC sales were via Steam no?)
And the only way to get it for the 360 was by retail. In terms of sales at retail, the 360 was by far the most popular version."The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
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Good News for Microsoft.
Microsoft Corp. today announced that Xbox 360® has sold over ten million units in the United States, making it the first current generation gaming console to break the ten million mark in the U.S., and contributing to global sales of over 19 million.
"This year will be the largest in the history of the videogame industry, with Xbox 360 leading the charge in the U.S. and abroad," said Don Mattrick, senior Vice President of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. "History has shown us that the first company to reach ten million in console sales wins the generation battle. We are uniquely positioned to set a new benchmark for the industry."
Grand Theft Auto IV helped boost Xbox LIVE membership.
This announcement comes on the heels of one of the biggest entertainment launches in history for Grand Theft Auto IV™ on April 29, 2008. Gamers eager to experience GTA IV online helped boost Xbox LIVE® global membership totals to over twelve million this month. Fueled by an unparalleled combination of access to friends and family, the best online gaming features and the best entertainment content, the Xbox LIVE service has doubled in membership in only one year's time.
"Reaching an installed base of ten million consoles in the U.S. is a significant achievement and an essential milestone on the road to market leadership. Perhaps more important is the worldwide online base—twelve million Xbox LIVE gamers is the largest community in the connected console games sector, which represents the greatest growth opportunity in the console market and where Microsoft has been the leader for two generations," said Billy Pidgeon, research manager at IDC.
Halo 3 is one of the flag-carriers for Xbox 360.
Xbox 360 leads with the industry's highest software attach rate, more than any other console this generation, and is home to the best selling games. With the launch of Grand Theft Auto IV in April, Xbox 360 is now home to more than sixteen platinum titles that have sold through one million units or more including hits like Halo® 3, Madden NFL 07 and Madden NFL 08, Gears of War®, Guitar Hero II™ and Guitar Hero® III: Legends of Rock, Call of Duty® 2, Call of Duty 3 and Call of Duty 4: Modern Warfare™, giving Xbox 360 two times more platinum-selling titles than the Wii and a 16:2 lead over the PlayStation 3 in game titles topping one million in sales. Games not only sell better on Xbox 360, they play better, too: Xbox 360 has 91 titles with a Metacritic review score of 80 or higher, compared to just 22 for Wii and 50 for PS3.
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Originally posted by Asher
Note the reason the PS3 numbers are abnormally high relative to the 360 version was 'cause EA took all of the revenue from Orange Box on PS3 into their figures, but only a couple bucks per sale of the Xbox 360 / PC boxed versions of The Orange Box. EA is simply a distributor of the game on the 360/PC since Valve did the dev work, but EA ported the game to the PS3.Nice try though. It sold a few hundred thousand copies on PS3, so maybe $10m in sales.
The main reason for EA's sales being higher for PS3 is likely because of the same reason for the PS2 - they release games more appropriate for the PS than for the XBox (in terms of target market). This will change somewhat, as Bioware will certainly continue to produce x360 style titles (even if they are also available on the PS3).<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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Originally posted by snoopy369
That's blatantly false... that did not add $30m to their salesNice try though. It sold a few hundred thousand copies on PS3, so maybe $10m in sales.
The main reason for EA's sales being higher for PS3 is likely because of the same reason for the PS2 - they release games more appropriate for the PS than for the XBox (in terms of target market). This will change somewhat, as Bioware will certainly continue to produce x360 style titles (even if they are also available on the PS3).
Look at EA's games on each console:
Madden 08:
360: 2.39mil
PS3: 0.84mil
Burnout Paradise:
360: 0.67 mil
PS3: 0.62 mil
Army of Two:
360: 1.11 mil
PS3: 0.60 mil
Need for Speed ProStreet:
360: 1.31 mil
PS3: 1.18 mil
So why do you think all of this extra money is coming from better PS3 game sales? It's quite clear the difference in revenue is more business-related than console-related, ie, EA's developed and published more games on PS3 than 360 'cause the developers of the original games didn't want to touch the PS3.Last edited by Asher; May 15, 2008, 10:29."The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
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Originally posted by snoopy369
The main reason for EA's sales being higher for PS3 is likely because of the same reason for the PS2 - they release games more appropriate for the PS than for the XBox (in terms of target market). This will change somewhat, as Bioware will certainly continue to produce x360 style titles (even if they are also available on the PS3).
Eh, EA has sold vastly more software on the 360 than the ps3 over the last year, this past quarter was the aberration.
Look at that Q2: 218m:17m
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Originally posted by Asher
EA's developed and published more games on PS3 than 360 'cause the developers of the original games didn't want to touch the PS3.I stated - and you seem to agree - that EA publishes material aimed at people who are in the PS3-not-X360 market. I make no claims to understand WHY they do this
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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Originally posted by snoopy369
Please don't pretend that I'm a PS3 supporterI stated - and you seem to agree - that EA publishes material aimed at people who are in the PS3-not-X360 market. I make no claims to understand WHY they do this
"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
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Originally posted by snoopy369
At least for FQ42008, they seem to...
Not to mention your statement that I quoted...
Q4 is screwed up due to EA's status as developer + publisher for PS3 versions of games like Orange Box, and merely distributor for 360 versions."The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
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April NPD...
Nintendo Wii 714,200
Nintendo DS 414,800
PlayStation Portable 192,700
Xbox 360 188,000
PLAYSTATION 3 187,100
PlayStation 2 124,400
360 GTA IV 1.85mm
Wii Mario Kart w/ wheel 1.12mm
PS3 GTA IV 1.00mm
Wii Play 360K
Wii Super Smash Bros. Brawl 326K
PS3 Gran Turismo 5: Prologue 224K
DS Pokemon Mystery Dungeon: Explorers of Darkness 202K
DS Pokemon Mystery Dungeon: Explorers of Time 202K
Wii Guitar Hero III 152K
360 Call of Duty 4: Modern Warfare 141K
The obvious: Wii hardware dominates.
The not so obvious: Look at the PS3's biggest franchise, GT5P...that's pretty pathetic.
COD4 continues to sell assloads of copies...
Time for a 360 pricecut."The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
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Originally posted by Asher
April NPD...
Nintendo Wii 714,200
Nintendo DS 414,800
PlayStation Portable 192,700
Xbox 360 188,000
PLAYSTATION 3 187,100
PlayStation 2 124,400
360 GTA IV 1.85mm
Wii Mario Kart w/ wheel 1.12mm
PS3 GTA IV 1.00mm
Wii Play 360K
Wii Super Smash Bros. Brawl 326K
PS3 Gran Turismo 5: Prologue 224K
DS Pokemon Mystery Dungeon: Explorers of Darkness 202K
DS Pokemon Mystery Dungeon: Explorers of Time 202K
Wii Guitar Hero III 152K
360 Call of Duty 4: Modern Warfare 141K
The obvious: Wii hardware dominates.
Of those three, two are Nintendo 1st party, and one is a third party game.
Not a bad performance for the Wii in SW."A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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