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Oblivion-The best game?

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  • #61
    Originally posted by Tocca42
    You can add me to the worse list.

    edit......
    Done and Gothic is a series i need to try out as i've heard many people sing its praises.

    @Skanky Burns, ok i'll add you - i just wasn't sure where you stood on it before, your comments about being able to beat Morrowind inside 30 mins had made we unsure of your preference.

    Oblivion best TES so far?

    Quillian = better
    Ball Lightning = better
    Jon Miller = better
    SirOsis = better

    El_Cid = worse
    Sir Ralph = worse
    AmericanCitizen = worse
    Dis = worse
    Kinjiru = worse
    Kc7mxo = worse?
    Tocca42 = worse
    Skanky Burns = worse


    Not played other TES - but dissapointed

    Kassiopeia

    Not played other TES - but happy

    hmmm that's 2 to 1 against Oblivion being the best TES game so far, let alone the best game period. Dont believe the hype might be the message?

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    • #62
      Can I be in the "haven't played either game but they both suck anyway" category?

      Comment


      • #63
        no you can't.

        Comment


        • #64
          Here's a thought: why not simply let the player regenerate health, rather than the constant casting of low-level health spells?

          Comment


          • #65
            That was an option in Morrowind, but it required you to enchant a magic item with Restore Health as a "constant use" item. You could get 1-2 points of health per second regeneration that way. It doesn't work in Oblivion, as you can't enchant Restore Health into a worn item.
            Age and treachery will defeat youth and skill every time.

            Comment


            • #66
              Originally posted by Sandman
              Here's a thought: why not simply let the player regenerate health, rather than the constant casting of low-level health spells?
              I find it one of the biggest factors in my difficulty to actualy role play a character type in Oblivion - no matter what type i create they will always be magic users, pretty good ones at that - i dont think you can fail to cast healing.
              My first character in Daggerfall wasn't able to cast any magic for the first year(real-time) of his life, i hadn't found a spell he could cast. Eventualy i was given some advice to try boyancy, just so i could start to build my magic skills to gain access to the mages guild.
              Still in Oblivion i think it is to do with the direction they wanted to take TES, moving away from the crpg and more to the action adventure fps?

              Do you wish to declare for either camp Sandman? Or are you still deciding?

              Originally posted by Quillan
              That was an option in Morrowind, but it required you to enchant a magic item with Restore Health as a "constant use" item. You could get 1-2 points of health per second regeneration that way. It doesn't work in Oblivion, as you can't enchant Restore Health into a worn item.
              It was also a char-gen ability you could add in Daggerfall - i always use 're-generate in darkness' as a character trait. In Morrowind as you say you could enchant stuff to get the effect(or find magic items with the same ability).

              Still the fact that in Daggerfall and Morrowind your ability to cast a spell was entirely related to your spell proficancy makes more sense for me, from a crpg point of view also.
              I might have to look at Oblivion again to be sure, but i think all your characters are able to cast healing magic right from the start - no matter what type you are trying to build?

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              • #67
                Yes, El Cid, that's correct. Bethesda moved away from the random success/failure calculations with this one. You cannot fail to cast ANY spell. Your skill is either high enough, or it's not. You either have enough mana or you don't. If you have enough skill and mana, you succeed. If you don't, it won't even let you try. All characters get the Minor Healing and Flare (6 point fire bolt) spell as part of the character creation process. They did the same thing with alchemy, too. You can't fail to make a potion. The effect of the potion varies depending on your skill level and the quality of the alchemical gear, but you cannot waste the ingredients by making one.

                Personally, I like the character creation process in Oblivion a lot, at least the first time around. That long, drawn out tutorial basically lets you try out combat, stealth and magic before making a final decision on what you want to play. However, it really should let you skip it on subsequent characters, and not give you the spells when you do skip it.
                Age and treachery will defeat youth and skill every time.

                Comment


                • #68
                  Wow, you people now agree with my prejudice that I had already before Oblivion was released. How many of you bought the game? Great job supporting everything what is wrong with the game industry today, then.

                  I didn't buy Oblivion since I predicted from the marketing hype it would be to The Elder Scrolls -series what Deadly Shadows was to Thief-series.

                  I know what you mean AmericanCitizen - the initial wow factor because of the graphics wore off much more quickly for me.
                  This is what gets rave reviews and hype from the press these days. I didn't realize it until I played FarCry and noticed how the early game was artificially filled with "wow"-moments. Exampli gratia: anyone remember the scene where there was a hang glider on the top of a hill in a tropical island filled with thugs and no explanation whatsoever was ever provided why it was there? It was put there in order to player (or rather, your mediocre game reviewer) to get a "WOW THE GRAPHICS RULZ THIS GAME BE SO DEEP" moment very early on in the game so the reviewer would experience this moment in the short timespan between the moment he got the game on his hands and his review deadline.
                  Last edited by RGBVideo; September 17, 2006, 09:53.

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                  • #69
                    Do you wish to declare for either camp Sandman? Or are you still deciding?
                    To be honest, I found it to be more or less the same. Some improvements, some backwards steps.

                    I've had plenty of fun with them, but they lack a certain something. The dungeons aren't usually very interesting.

                    Re: Regeneration

                    Has anyone tried taking a warrior-type character with the Atronach star sign? No mana regeneration, but a 50% spell absorb chance. Less healing, but also less need for healing. Might be interesting as a sort of mage-slayer character.

                    Comment


                    • #70
                      Originally posted by Sandman
                      Has anyone tried taking a warrior-type character with the Atronach star sign? No mana regeneration, but a 50% spell absorb chance. Less healing, but also less need for healing. Might be interesting as a sort of mage-slayer character.
                      Funny you ask, it's precisely what I do right now.
                      Nord, attronach sign. Level 4 so far.
                      Been mostly busy wandering around, gathering ingredients for potions.
                      I have already identified which ingredients I need (and were to get them) at start, when I know only 2 effects, to make restore health and restore magicka potions.
                      And how to make them light, so I can carry lots of them.

                      Oh, and for hp regeneration: just sleep 1 hour or fast travel more than 1 hour. I've learned to use beds a lot.
                      The books that the world calls immoral are the books that show the world its own shame. Oscar Wilde.

                      Comment


                      • #71
                        In Morrowind I made an anti-magic character that refused to cast any spells. I allowd alchemy though. Really el Cid, I don't see any of the stat difference between Morrowind and Oblivion that you are complaining about. Both games allow you to do everything...

                        JM
                        Jon Miller-
                        I AM.CANADIAN
                        GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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                        • #72
                          Originally posted by Jon Miller
                          .......edit..... Really el Cid, I don't see any of the stat difference between Morrowind and Oblivion that you are complaining about. Both games allow you to do everything...

                          JM
                          Do you ever fail at anything you try, even stuff you've done a thousand times before? Talking real life here.
                          I dont know about you but i still sometimes miss the centre of the bowl when having a pee, and i've been doing/using the same skills for over 30 years?

                          What i find so annoying about Oblivion is that it takes out so much of what TES had developed into during the previous three versions. It hadn't reached perfection, but the basic underlying game mechanic of "be who you want to be" in a virtual world where you start of weak and slowly invest time and effort to develope your characters so they become better at what they could do in the game was a very fun concept, and made pretty enrossing gaming.

                          With Oblivion for myself(and many other people it seems) i just dont get that same game experience anymore. Compared to the previous games(and 'compared to' is what kills Oblivion imo) none of the character development seems to matter that much now.

                          Now its a game where you are more a passenger to be shown the various 'wow - great graphics' moments, shut another generic oblivion gate/clear another fairly dull dungeon etc.

                          I feel it very strongly when i play Oblivion - and thats ok if thats all you want from a game. It just seems a shame to me they seem to have lost that connect you would get to your character from the older TES games. Your character seems to matter little now - its all about just being there and seeing the great looking sights.

                          As a contempory stand alone game i can appreciate that Oblivion is possibly one of the better titles of recent years, especialy in terms of hours you could put into it.
                          Still that fact that as a longtime TES player Oblivion gives me nothing in comparison to the earlier games is pretty sad imho - great gaming series are a rare breed these days, and sadly with Oblivion we lose another.

                          @VJ, you were a wiser man than myself. Still with Oblivion bethesda have definately lost me as a buying customer for future TES.
                          Oblivion has for my taste moved so far into the 'me too' catergory of mainstream 'lite' entertainment, i just cant see it will ever get back to its former glory. If anything its journey to a full fps with just three stats to develope in a liniar story driven world is just begining - you heard it hear first(well maybe its been said already?)

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                          • #73
                            I think it is worse.

                            The interface, even with the mods that fix it, is still a bit big. I also miss the minimap, though I do kinda like the compass. That could just be because I am more about finishing the game without using up too much of my time though.

                            The big issue, like what has been stated before, is just how everything is voice acted and how it seems rather restricted because of that.
                            "Yay Apoc!!!!!!!" - bipolarbear
                            "At least there were some thoughts went into Apocalypse." - Urban Ranger
                            "Apocalype was a great game." - DrSpike
                            "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

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                            • #74
                              Originally posted by El_Cid


                              Do you ever fail at anything you try, even stuff you've done a thousand times before? Talking real life here.
                              I dont know about you but i still sometimes miss the centre of the bowl when having a pee, and i've been doing/using the same skills for over 30 years?

                              What i find so annoying about Oblivion is that it takes out so much of what TES had developed into during the previous three versions. It hadn't reached perfection, but the basic underlying game mechanic of "be who you want to be" in a virtual world where you start of weak and slowly invest time and effort to develope your characters so they become better at what they could do in the game was a very fun concept, and made pretty enrossing gaming.

                              With Oblivion for myself(and many other people it seems) i just dont get that same game experience anymore. Compared to the previous games(and 'compared to' is what kills Oblivion imo) none of the character development seems to matter that much now.
                              Did you read others reasons for why it is worse? Most the rest have not mentioned this reason.. which is the one that you consider primary.

                              JM
                              Jon Miller-
                              I AM.CANADIAN
                              GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                              Comment


                              • #75
                                Originally posted by Jon Miller

                                Did you read others reasons for why it is worse? Most the rest have not mentioned this reason.. which is the one that you consider primary.

                                JM
                                Yes sure, i've quoted most people most of the time. I was just interested in your points reguarding the roleplay/char development, and wondering why we were at polar opposites over the same game.

                                Still its academic really, i'm sure Oblivion will be the model for future TES, so yourself and many others who really like it should be happy

                                Oblivion best TES so far?

                                Quillian = better
                                Ball Lightning = better
                                Jon Miller = better
                                SirOsis = better

                                El_Cid = worse
                                Sir Ralph = worse
                                AmericanCitizen = worse
                                Dis = worse
                                Kinjiru = worse
                                Kc7mxo = worse?
                                Tocca42 = worse
                                Skanky Burns = worse
                                Apocalypse = worse

                                Not played other TES - but dissapointed

                                Kassiopeia

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