Originally posted by Jon Miller
I think that there is a lot more RPG in Oblivion and that it is the better game.. I especially like the sidequests..
JM
I think that there is a lot more RPG in Oblivion and that it is the better game.. I especially like the sidequests..
JM
I find this interesting because for me i feel the complete opposite, as a crpg(note that difference) Oblivion offered me the least ammount of rpg out of the series.
What i look for in a crpg is slightly different than a pen+paper rpg. In a pen+paper rpg its all about the players imaginations coupled to the particular game system your playing.
I liked the slightly more complicated pnp rpgs, RuneQuest,Traveller,Call of Cuthulu. DnD was fun for a while and what started my interest in the whole genre, but after a while it got a bit....well cliched i guess. I liked the more detailed character development of the other games i mentioned - it wasn't just 'vorpal sword+2' etc
Still in pnp rpg's much of the interest came from your own imaginations - like 'ok i'm looking around at the cliff and i'm thinking of trying to climb up it to escape the bandits'. That might not have been in the DM's scenario at all, he wanted you to find that hidden cave entrance, but i could make it up and roll my dice to follow that course of action.
Now the difference in crpg's is that you dont have the freedom of expression as the DM is pretty simple and cant think on its feet. So you get more structure and a more confined/defined gaming world.
One thing i'm thinking people might mean about Oblivion being more rpg for them, is that they literally do make stuff up as they play. It has nothing to do with the gameworld parameters at all, nor will you recieve any feedback from the game at all about it? That i can see you could do in Oblivion quite well.
Still thats not what makes a crpg for me. Mostly its about character developement and how that effects the choices you can actualy make in the game. Added to that it helps if you have a compelling gameworld setting for those choices to play out in.
Fallout,Baldurs Gate, all the previous TES games, KOTOR - they all had that depth to the player character and great gameworlds to develope them in.
In that light its why Oblivion failed to me. I have less stats than previous TES to develope my character, and even with the ones that i do have most of them seem to have very little relevance to what i can do in the game, or the choices i make.
Still i find it an interesting concept that people do find Oblivion more crpg friendly than the previous games, sadly i just couldn't find the crpg to enjoy. I'll add you to the 'better' camp
Originally posted by Kassiopeia
I loved Oblivion for the first two hours I played. After ten hours, I still enjoyed it. After a week, I stopped playing "to pick it up again later", and haven't gone back. The game just loses you as it drags on. The repetitiveness and lack of true depth are why.
I have not played other TES games so no opinion there.
I loved Oblivion for the first two hours I played. After ten hours, I still enjoyed it. After a week, I stopped playing "to pick it up again later", and haven't gone back. The game just loses you as it drags on. The repetitiveness and lack of true depth are why.
I have not played other TES games so no opinion there.
Arena is still a free download on the elderscrolls site and worth having a look at to see where it all started from - you may find it interesting that even at this early stage the ambition of the series was much more evolved than what Oblivion ended up being. Its a pretty old game, bad graphics etc - but the char development and the story and the size of the game world do put Oblivion to shame, so its might be worth checking out.
If you do like crpgs then definately check out Morrowind - i recently got the GOTY edition(includes all expansions) for about $10 and have gone back to playing it while i contemplate selling Oblivion. I had played Morrowind to death on Xbox before, but on the PC with a selection of great mods its become almost a new game to me - its alot more detailed than Oblivion and you have to read alot.
Daggerfall is my favourite - the most detailed char development, the biggest game world, the most freedom; but its a pain to find and run well(you need old hardware really - if you want to avoid crashes and not having music or sound). You can get more info from the guys in the Past games section of the elderscrolls forums if you decide you need to know more.
Originally posted by Dis
I played Morrowind a lot more.
I can't explain why. Perhaps because Oblivion isn't "different" enough. But I know that's not it. I played KOTOR2 all the way through even though it was very similar to the first one.
I played Morrowind a lot more.
I can't explain why. Perhaps because Oblivion isn't "different" enough. But I know that's not it. I played KOTOR2 all the way through even though it was very similar to the first one.
Some people hated Morrowinds 'alien' setting(weird bugs etc), and it took me a while to get into it - still it was the sheer level of detail in Morrowinds world, on all levels that made Oblivion such a disapointment for me. Its like TES is going backwards, but has skipped the first two games(also more detailed/complex) and started out in a completely different direction; mostly involving incredible graphics and voice acting - like trying to make an interactive movie?
I'll add you to the 'worse than' camp
Originally posted by AmericanCitizen
Yep, that's accurate. I don't know...It was the repetition that eventually killed me. I just kept doing the same things over and over and over, but the story or the atmosphere or whatever just wasn't enough to keep me going.
Morrowind didn't have voice acting, but when I talked with someone, I felt that they had a little more background (even if it was just random stuff that all the other bots had) than here in Oblivion. I can't "chit chat" with people in Oblivion, all I can do is ask them about rumours and quest-related things. I don't know what profession these people are, what political beliefs they have, etc...It really detracted from the game for me.......edit......
Yep, that's accurate. I don't know...It was the repetition that eventually killed me. I just kept doing the same things over and over and over, but the story or the atmosphere or whatever just wasn't enough to keep me going.
Morrowind didn't have voice acting, but when I talked with someone, I felt that they had a little more background (even if it was just random stuff that all the other bots had) than here in Oblivion. I can't "chit chat" with people in Oblivion, all I can do is ask them about rumours and quest-related things. I don't know what profession these people are, what political beliefs they have, etc...It really detracted from the game for me.......edit......
Oblivion best TES so far?
Quillian = better
Ball Lightning = better
Jon Miller = better
El_Cid = worse
Sir Ralph = worse
AmericanCitizen = worse
Dis = worse
Not played other TES - but dissapointed
Kassiopeia
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