Originally posted by Imran Siddiqui
I've heard people say they like the Morrowind interface, where when you pull up the menu (you also couldn't block yourself), you had 4 boxes (one in each corner) showing your stats, the map, inventory, and spells. It looked like a 5 year old came up with that setup. The inventory, in particular, was a huge annoyance, where you had to highlight things to find out what they were. And picking a certain item effect (in the spell box) could change what you were wearing if you weren't careful.
It was a horrid interface. This one has vastly. VASTLY improved that one.
I've heard people say they like the Morrowind interface, where when you pull up the menu (you also couldn't block yourself), you had 4 boxes (one in each corner) showing your stats, the map, inventory, and spells. It looked like a 5 year old came up with that setup. The inventory, in particular, was a huge annoyance, where you had to highlight things to find out what they were. And picking a certain item effect (in the spell box) could change what you were wearing if you weren't careful.
It was a horrid interface. This one has vastly. VASTLY improved that one.
The Morrow interface was a bit intimidating at first, but showed everything that was desired. The tooltips came up immediately so there wasn't a problem in seeing what things are.
Oblivion does not even have tooltips.
It wasn't hard to tell what equips new items. The text was different colors.
Though it might be confusing at first, it was easy to learn.
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