You can only have 1 mill in storage and 100k per player, so it's capped at 1.4 million.
Essentially Guild Wars gives everything to everyone, so aside from Fissure armour there is nothing to spend your money on. I have 1 fissure set (on my ele) and the helm for my warrior. The 15k warrior armour (except the helm) looks better so I kept that. For the necro I like the 8k tattoo best, so I kept that.
Originally posted by Sir Ralph
Ascended my ranger. The victory in the ... erm ... critical encounter to achieve this goal was very easy.
I just gave the doppelgänger four spirits each with 5 seconds casting time to cast in the first four slots, put apply poison in the fifth and three bow attacks in the remaining three. Wilderness survival low (apply poison needs to hold only until the next arrow hits), so the spirits do literally nothing (and even if they do it works for both of us!), marksmanship and expertise high. When he was done casting the fourth spirit, he was already at 10% health, but tough luck - there was no troll unguent to cast.
After I arrived in Dragons Lair, a monk asked me how I did it. The poor guy was stuck with his ranger in Augury Rock and had no clue how to finish ascension. He always packed super attacks and ****, but everytime got pounded.
Originally posted by DrSpike
The worst part abour Dragon's Lair is noobies running through the portals when you need to cap skills.
I want to post a picture of Glint but would that be considered a spoiler?
Yeah that is annoying so I wind up being bossy and demanded that everybody agree that I am the only person who has the right to decide when to exit a portal. Then everytime we kill a Facet, I'd verify with approrirate players to make sure they're ready then exit. It works and everybody's happier for it.
The only two annoying things are people quitting after getting their caps who tends to be monks. The other one is people not waiting for the group to decide on a plan for the bonus and they go ahead and grab an egg