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November 8th. EQ2 ships!

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  • #76
    eh, that is bad

    that means for some (maybe all who switch zones??) you will have to reset every little while

    well, that is probably a good tihng (more likely to quit playing after an hour or two, instead of after 6 or 14)

    Jon Millwe
    Jon Miller-
    I AM.CANADIAN
    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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    • #77
      Originally posted by Sir Ralph
      According to the forums there's a bug in the game too, which under certain circumstances makes the game the slower, the more you change your zone. Must be a memory leak too, and since it isn't happening always, but only sometimes, it is hard for the developers to find.
      yeah it happens when I change zones a few times.

      also I'm looking forward to getting out of the city. I've never been much of a city boy. I'd rather be exploring the wilderness and small towns (as in Morrowind- except for Vivec).

      What level should you be before you venture out of the city? I hate cities.

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      • #78
        also another annoying thing is the lack of maps in dungeons and caves and such.

        I get lost so easy .

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        • #79
          there is a map if you press M

          go to the commonlands at level 10, oyu can't do stuff by yourself very easily, but you can group with others

          Jon Miller
          Jon Miller-
          I AM.CANADIAN
          GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

          Comment


          • #80
            I want to move far, far away from the city. and base myself out of a smaller city if I can. There have to be more than 2 cities in this entire land surely.

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            • #81
              I'm Grumbold on Runnyeye. Currently Crusader 14 / Outfitter 12. Lots of fun so far apart from the frustration of skilling up trapping to 40.

              The dungeon zones don't have maps its true, but you can run the game in a window and have a map site open, which helps.

              I definitely would not recommend the game to anyone without a Gig of memory. Even then I'm running at low graphics options to get acceptable performance. the game is definitely designed to challenge gaming systems for a while without needing a graphics redesign.
              To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
              H.Poincaré

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              • #82
                Originally posted by Dissident
                I want to move far, far away from the city. and base myself out of a smaller city if I can. There have to be more than 2 cities in this entire land surely.
                There are numerous outposts, I only think the two cities though.

                I have 1 GB of ram, and run fine on the third best setting.

                Jon Miller
                Jon Miller-
                I AM.CANADIAN
                GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                Comment


                • #83
                  Got my new toon on Lucan D`Lere up to Crusader 13 / Outfitter 11 over the weekend. Very nice gameplay so far, quite rewarding quests and always the choice either to group or to solo, depending on mood. Everything is well so far, except the harvesting skillup issue mentioned by Grumbold. It's not well balanced. I did my damnedest to keep up in these skills from the start, and now that I am out in the wilderness I can' harvest stuff there, because I lack the skills. I have to return to newbie zones, which give 0 experience, just to skill up on tier 1 goods until I hit the 40 (or even 47 for gathering) required to harvest the good stuff in Antonica. But doing this, I'm taking away the harvesting nodes from newbies. SOE should balance that a bit.

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                  • #84
                    I agree on the harvesting

                    played for about an hour today (won't be able to play much until wednesday), am up to level 13 (I think artisan level is 7)

                    I am a troll shaman

                    Jon Miller
                    Jon Miller-
                    I AM.CANADIAN
                    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

                    Comment


                    • #85
                      I am a dwarven crusader. I played mainly elves in EQLive, so I thought I should do something different for a change. I suppose, unless one of us defects (which would break my roleplay so far), we won't meet too soon. That said, I saw a dark elf in Greystone Yard last week and a rattonga in Antonica yesterday, so some people seem to do it. And I saw two people with mounts yesterday, quite impressive considering the game isn't even out 2 weeks and the cheapest horse costs about 2 platinum.

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                      • #86
                        How much walking is there? I like the travel powers in CoH, and starting WoW the walking was pretty annoying. Mounts are a loooong way off in that game.

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                        • #87
                          Not very much so far, but you have to consider that I am barely out of the newbie zones yet. There are 2 things so far to shorten your ways:

                          - The 2 mariner bells, available at every landing stage. One of them calls a boat, which brings you swiftly to nearly every other city zone (each city has about 10 zones), and the other brings you to locations in the wilderness. There are only a few zones without a landing stage, which then have to be reached by a walk of at most 1 zone. The Qeynos harbor has a 3rd bell, which I suppose is for intercontinental travel, but I cannot use it yet.

                          - In Antonica (the outside Qeynos wilderness zone for level 10-20) you have 3 towers spread across the zone (it's fairly large), where you can call a griffon (or is it an eagle?) without fee and travel to one of the other towers on his back. That's not simply a zone change like the boat, but you really fly and can look down at everything, which is pretty cool. I can nothing say about the Commonlands (not been there yet) but I suppose it's similar.

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                          • #88
                            I got some of my harvesting skills to a level, which makes it possible to harvest in Antonica. Took me the better part of 2 evenings to run around in newbie areas, ignore mobs and just harvest like mad. Got foresting and mining up to 40 and gathering even over 50 this way. Trapping no chance, still below 30. Fishing is at 30, but I didn't care much about it so far. It's easy to raise by all means, since nobody fishes.

                            While it took me 2 days to get mining from 30 to 40, mining in Antonica took it from 40 to 55 in 2 hours. Talk about abundant resource nodes, which most people can't harvest and thus, have to leave for me. I suppose the run on them will come later, so for now I harvest what I can while it's still easy.

                            Made out of my rat and badger pelts 14 nice 6-slot backpacks (8 for the bank and 6 for myself), even with 5% weight reduction, which is not an issue for me, because my dwarf is as strong as a bear. Took me some cursing and swearing, because I blew some seemingly slam-dunk combines, though. This resulted in shaped bags with only 5 slots and no weight reduction, but I sold those to the vendor for 75 copper, which kept my losses at bay.

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                            • #89
                              Isn't tradeskilling a bit dull though? Hopefully you can make much cash as a reward for 3 evenings of harvesting.

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                              • #90
                                Why, it can be rewarding even in early stages. For instance a bag with 6 slots costs 6 silver 40 copper, when you buy it in the store and it has no weight reduction. So the 14 bags I made would have cost almost 90 silver, unaffordable at the moment. But the price of the ingredients and fuel for tradeskilling them (even including failed combines) was barely about 5 silver. And having the bags makes the game so much more enjoyable, because now I can play quite a while without having to run to a merchant every 30 minutes.

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