The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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FG: Gladiator VI - The Unbearable Lightness of Fighting
Where we left off: Commodus at 33 HP, Drogue at 28 HP.
Segment 1: Commodus strike at Drogue for 14 HP of damage. Drogue does no damage. Drogue at 14, Commodus at 33.
Segment 2: Commodus strikes again at Drogue for 14 HP damage - but at the same time, Drogue manages to strike Commodus for exactly 33 points of damage.
We have a double KO, gentlemen. My take on this has been that I'll give you both 100 HP, in other words, we'll redo the final battle - but if you both agree to splitting the victory, I am fine with that too.
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
Personally, I think a draw is a draw, in game terms. In realism terms, we're now both dead, and thus I'd suggest the RP would be something like the prize money is split between our families, and we're declared joint winners.
Nice ending btw, I should have gone for the big hit first, by the looks of things.
Smile For though he was master of the world, he was not quite sure what to do next
But he would think of something "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
Then let it be so. I declare that both finalists are killed in the course of the battle and the prize is shared between their next of kin. Gladiator VI has come to an end without a winner; I'll open up the signup for number 6 soonish.
Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
Ey? What's the difference between a joint win and a joint lose? Dare I call semantics? Either way, it's a double KO, and replaying would be unrealistic and of little point, IMHO
Smile For though he was master of the world, he was not quite sure what to do next
But he would think of something "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
Originally posted by DrSpike
For what it's worth I don't care about realism in a game.
Ahh, that's where we differ. If something can't be RPed realistically, I find it hard to imagine how the game works. Thinking of it as a real thing tends to make things more fun, IMHO. For instance, I'd enjoy SMAC a lot less without the RPing in the game, or if the RPing was unbelievable.
Originally posted by DrSpike
It's a little unfair on double KOers to both lose, which is why the precedent is to replay.
I don't understand what's unfair. Whether it's a double win, double lose, double KO or whatever it's called, it's the same thing, and the only benefit of getting further/winning in the competition being pride means what it's classed as would make no difference. Unless there is another benefit?
Smile For though he was master of the world, he was not quite sure what to do next
But he would think of something "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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