Hehe, almost worth replaying just to try it.
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the mordron maze is generated by a technology the mordrons have, called a dungeon simulator. You generate a random dungeon. You generate low, medium or highlevel dungeons. (though you have to do high to get nordom, the main reason for doing the whole thing). On low you get low level monsters, all the same, etc. You pick up gold,"magic items" and "goodies" - all worthless, both in the simulator and in the larger game. Its repetive and annoying, inclduing the climatic battle with the "evil wizard". Finally you get Nordrom, and go back to the real game, much relieved not be playing something as stupid and mindless as the "dungeon simulator".Originally posted by DrSpike
Yeah there is a cool bit like that in the original Syberia. You need an item in a maze, which is very intricate. You groan, only to find what you need right at the entrance.
apparently theres a real PC game something like this?
"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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