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M:tG - Use This Card #1

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  • M:tG - Use This Card #1

    So I got Morality Shift in an Online booster, and although it seems to be a pretty major card in terms of effect on play, I can't think of many really cool ways of using it.

    Ideas so far:

    The boring ideas:
    1. Blue/Black Control Deck or Red/Black Burn Deck, probably in a limited format where you need a lot of card drawing and lots of spells, so your graveyard fills up quickly and you need the Shift to recycle them. Probably if you need it you've already lost.

    2. Cycling cards. And lots of them. (and a spellbook) Get a hella load of mana, cycle everything and then swap the graveyard for the library. You should have exactly the cards you need. Except that this is way too slow.

    The not-so-boring ideas:
    3. Use it with that black enchantment whose name I forget that makes you win the game if you have 20 or more creature cards in your graveyard. Play it with tutors and card cyclers and so on, Bang.

    4. A Highly Ingenious Combo that would be utterly awesome if it actually worked. Play it with Anurid Scavenger, and a 1 or 2 card graveyard, and then you can hand-pick your library from your graveyard, and always draw the card you want, with just a tiny delay. Alas, the seven-mana playing cost of Morality Shift makes this far too slow to be practical.

    So. Any other ideas?
    Concrete, Abstract, or Squoingy?
    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

  • #2
    They sell Judgement boosters in MtG online?
    I make no bones about my moral support for [terrorist] organizations. - chegitz guevara
    For those who aspire to live in a high cost, high tax, big government place, our nation and the world offers plenty of options. Vermont, Canada and Venezuela all offer you the opportunity to live in the socialist, big government paradise you long for. –Senator Rubio

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    • #3
      er. Maybe I traded for it. Judgement was online.
      Concrete, Abstract, or Squoingy?
      "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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      • #4
        Re: M:tG - Use This Card #1

        Originally posted by Immortal Wombat

        3. Use it with that black enchantment whose name I forget that makes you win the game if you have 20 or more creature cards in your graveyard. Play it with tutors and card cyclers and so on, Bang.
        Mortal Combat

        That's my favorite of your suggestions.
        Everything changes, but nothing is truly lost.

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        • #5
          Similar to the oldie Paradigm Shift.

          What I would do is dump your library after 5 turns or so, and give yourself 5 cards in your library.

          Then use a few graveyard recyclers to get the cards back in your hand.

          I like Mortuary, which would give you nothing but creatures, in the order they appear in your deck, back on top of your library.

          This way you can pick and choose which cards you can play.

          Haunting misery gives you mana equal to the number of cards in your graveyard, which can fuel a drain life to knock out your opponent.
          Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
          "Remember the night we broke the windows in this old house? This is what I wished for..."
          2015 APOLYTON FANTASY FOOTBALL CHAMPION!

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          • #6
            Alas, the seven-mana playing cost of Morality Shift makes this far too slow to be practical.
            Dark rituals, creatures that sac for mana. Bubbling muck, Lake of the Dead.

            Plenty of ways to drop this card.
            Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
            "Remember the night we broke the windows in this old house? This is what I wished for..."
            2015 APOLYTON FANTASY FOOTBALL CHAMPION!

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            • #7
              Even Everglades might do the trick.
              Everything changes, but nothing is truly lost.

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              • #8
                Though interesting thing on Everglades is that you can return opponent's swamps as well... might be good for a black/red land destruction...
                I'm not conceited, conceit is a fault and I have no faults...

                Civ and WoW are my crack... just one... more... turn...

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                • #9
                  Unfortunately, Everglades orders you to return a swamp you control to its owner's hand.
                  Everything changes, but nothing is truly lost.

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                  • #10
                    Why would MtG use this card when he could just use his four Lotus Vales and three Scorched Ruins instead?
                    <p style="font-size:1024px">HTML is disabled in signatures </p>

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                    • #11
                      Originally posted by Mr. President
                      Unfortunately, Everglades orders you to return a swamp you control to its owner's hand.
                      Crud... didn't read it right...
                      I'm not conceited, conceit is a fault and I have no faults...

                      Civ and WoW are my crack... just one... more... turn...

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                      • #12
                        Originally posted by loinburger
                        Why would MtG use this card when he could just use his four Lotus Vales and three Scorched Ruins instead?
                        Maybe he was a moron like me, and decided to not like the Weatherlight set when in reality it was the beginning of Magic becoming good.
                        Everything changes, but nothing is truly lost.

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                        • #13
                          You mean, becoming even more broken?
                          (\__/) 07/07/1937 - Never forget
                          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                          (")_(") "Starting the fire from within."

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                          • #14
                            Nah. At the beginning it was so badly broken, but nobody realized because it was early. Then it became good until Urza's Saga which broke everything to hell. Then from Invasion through Scourge was good, and now at the end of the Mirrodin saga it's breaking again.
                            Everything changes, but nothing is truly lost.

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                            • #15
                              Well, I need some more mana accelerators, but the Morality Shift/Mortal Combat seems to work ok with a few stalling cards in the deck.
                              Concrete, Abstract, or Squoingy?
                              "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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