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  • #16
    Originally posted by kaan
    to the rest of you: im wondering why noone other than solver has applied for access?
    It is running and if it is to have any value we need to start using it.
    Well it just seemed not too urgently as I am also occupied with real life stuff. However in the meantime you should have received it.

    And maybe you should answer the question how I use it in public, e.g what is the best program.

    -Martin
    Civ2 military advisor: "No complaints, Sir!"

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    • #17
      Yeah, I'd also appreciate recommendations on Windows software for it. I haven't yet looked around, but wanted to have my account.
      Solver, WePlayCiv Co-Administrator
      Contact: solver-at-weplayciv-dot-com
      I can kill you whenever I please... but not today. - The Cigarette Smoking Man

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      • #18
        Kaan, sent you a private message. I think it got through, you may have multiple copies of it though, Apolyton froze on me
        Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

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        • #19
          I got it Maq

          This is the URL for the subversion server:

          svn://217.195.177.70/home/ctp2/sub

          A client program is needed to access the server, if you are using windows i recomend TortoiseSVN.

          If you are using VS 7.0 or later you can use http://ankhsvn.tigris.org/ for an integrated interface.
          You can use both without conflict.

          I havent got time for a whole toturial tonight but i can refer to chapter 3 in the free online book found here: http://svnbook.red-bean.com/ for the basics and the client documentation for the specifics.

          Klaus

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          • #20
            I have fixed the dns server and now you can replace 217.195.177.70 with ctp2.kaan.dk

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            • #21
              Originally posted by kaan
              to the rest of you: im wondering why noone other than solver has applied for access?
              It is running and if it is to have any value we need to start using it.
              I sent you an email 5 days ago - did you not get it?...

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              • #22
                Originally posted by ctplinuxfan
                So have i, with the same problems (some missing patches, not up to date). If there's any interest, i could merge the remaining patches and provide a dump, too.
                I used the following properties:

                [snip]
                Well, this is much more professional than what I've done - I suggest that ctplinuxfan's work would be more useful than mine. If he's willing to finish then I won't bother.

                To get missing patches I suggest you contact Martin - he seems to have the best selection.

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                • #23
                  Originally posted by J Bytheway


                  I sent you an email 5 days ago - did you not get it?...
                  i found it in my spamfolder
                  but you should have gotten an answer yesterday.

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                  • #24
                    Originally posted by kaan
                    i found it in my spamfolder
                    but you should have gotten an answer yesterday.
                    Nope... and I checked my spam folder too...

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                    • #25
                      What services do we need?

                      I figure that we need the subversion server and a bugzilla, and maybe even a gameserver for multiplayer.

                      Is there anything i forgot?

                      Maybe a homepage with information on how to use these services? A Wiki perhaps?

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                      • #26
                        It would be useful to have an anon account on SVN.
                        Caution! Under no circumstances confuse the mesh with the interleave operator, except under confusing circumstances!
                        -Intercal reference manual

                        People often remark of me, "You say sorry far to much!". To which my common-sense reply is "I apologise".

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                        • #27
                          Originally posted by tombom
                          It would be useful to have an anon account on SVN.
                          im afraid that it will violate the EULA from Activision.

                          unless of course you mean a write only account, but what use would that be?

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                          • #28
                            Ok. i suppose that makes sense actually.

                            What should the email look like? I'm not really sure.
                            Last edited by tombom; January 17, 2005, 16:06.
                            Caution! Under no circumstances confuse the mesh with the interleave operator, except under confusing circumstances!
                            -Intercal reference manual

                            People often remark of me, "You say sorry far to much!". To which my common-sense reply is "I apologise".

                            Comment


                            • #29
                              The EULA has never made much sense
                              "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                              The BIG MC making ctp2 a much unsafer place.
                              Visit the big mc’s website

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                              • #30
                                Originally posted by kaan
                                What services do we need?

                                I figure that we need the subversion server and a bugzilla,


                                Yes, I think these are the most urgent things.

                                and maybe even a gameserver for multiplayer.


                                It's worth noting that this would be helpful for testing multiplayer (if we can see what's going on at the server end). Of course, some sort of local setup as I believe Fromafar arranged is probably better.

                                Is there anything i forgot?

                                Maybe a homepage with information on how to use these services? A Wiki perhaps?


                                A Wiki seems like the best idea for that, yes.

                                There's nothing else I can think of, at least for now.

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