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DESIGN: Celebration effect ideas?

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  • #31
    You ideas on a calibration sprite sound good I could possibly make one if you like.
    "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
    The BIG MC making ctp2 a much unsafer place.
    Visit the big mc’s website

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    • #32
      Big MC,

      you would be more than welcome

      MrBaggins,

      Yes, I agree. It shall be more about preemptive stuff. But I can't really see the AI handling it so well. That was one reason why I was thinking about this model.

      OK my values could be set to a higher value to 'plan' in advance. But I am not sure, that would be a question for our programmers:

      Can we have individual build lists for the AI per city?

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      • #33
        Right then what about this one. The base animation is off the net and I can get the spr version compiled today
        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
        The BIG MC making ctp2 a much unsafer place.
        Visit the big mc’s website

        Comment


        • #34
          Looks great

          You think you can get something with a city in the background? Just to get a better idea?

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          • #35
            Originally posted by Gilgamensch
            OK my values could be set to a higher value to 'plan' in advance. But I am not sure, that would be a question for our programmers:

            Can we have individual build lists for the AI per city?
            Yes... no reason why not.

            That system you mentioned could certainly be done, but in some cases, its better to not do the stupid thing that you have to react to, in the first place.

            The AI is a subject unto its own. The fact that the AI can't handle certain things isn't a limit on what can be done, its on how things have been done.

            To me, hard-coded behaviors like that aren't the solution, because they aren't even close to the ways that humans work... choices of behaviors compete based on current and historic information, and they do so in a globally consistant manner.

            This isn't impossible to model; text files can certainly contain priority lists, and conditions that effect those (and other... to make the system globally consistant) can be made, based on game state, and statistical history.

            I really have three major conceptual issues... making realistic goals and some of the intricacies of unit mission planning and how grand strategy (victory type and approach) be incorporated into the AI.

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            • #36
              Thats great, TheBigMc.

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              • #37
                Gilgamensch

                how about the spr file
                Attached Files
                "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                The BIG MC making ctp2 a much unsafer place.
                Visit the big mc’s website

                Comment


                • #38
                  Thanks MC, but..........

                  I forgotten how to open it...........too long ago I played with the graphics..I am no good at........

                  EDIT

                  Stupid me, we have it right on Apolyton..................(please no comments )

                  MrBaggins,

                  how were you thinking to overcome the bad AI-behaviour?

                  My idea was a using txt-files, where modders could set certain thresholds. Like when to build what.........
                  Last edited by Gilgamensch; February 6, 2004, 09:28.

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                  • #39
                    You are planning to put it onto/over the city?

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                    • #40
                      Basically so, Gilgamensch...

                      Probability lists, with conditional alterations to those lists... and that would be implemented for all behavior.

                      My thoughts are in the AI Improvement Discussion thread.

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                      • #41
                        is there any other graphics we need.
                        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                        The BIG MC making ctp2 a much unsafer place.
                        Visit the big mc’s website

                        Comment


                        • #42
                          a burning city might be nice

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                          • #43
                            we have already got a fire sprite gx11.spr

                            I was thinking more in the line of a splash screen when you first have a celebration or revolt.
                            "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                            The BIG MC making ctp2 a much unsafer place.
                            Visit the big mc’s website

                            Comment


                            • #44
                              Splash screen????

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                              • #45
                                You know civ 2 when you captured a city you had a screen. Something like that.
                                "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                                The BIG MC making ctp2 a much unsafer place.
                                Visit the big mc’s website

                                Comment

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