Incidentally, Locutus, what was that Simon Newcombe quote I had in my sig?
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GENERAL: CTP2 Source Code Cafe
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Concrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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WE WON"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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As far as the tech tree goes, I've always been a big fan of the tech tree Harlan, Charles (Diodorus Sicilus) and Wes made for the MedMod. The more one knows about history, the more one will appreciate the beauty of that tree
The one downside might be that it feels a bit too heavy on the modern ages to me (a problem more Civ tech trees have, I feel the same way about e.g. Civ3): it has more advances for the period 1800-1960 than for the period 4000 BC-500 CE. Should we want to use it, we might want to consider either cutting some (post-)Industrial Age techs, or fleshing out the Ancient/Classical Age with some Cradle techs.
Of course, the downside of the MedMod tree is that it's considerably different from the standard tree (a bit larger too), and it would probably force you to add at least some of the MedMod (or other new) units/buildings/wonders/etc as well. I'm not sure if everyone would like a) the idea of radically altering the original game and b) the MedMod tree.
Originally posted by Immortal Wombat
Incidentally, Locutus, what was that Simon Newcombe quote I had in my sig?Last edited by Locutus; November 22, 2003, 10:07.
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Originally posted by Locutus
I'm not sure if everyone would like:
a) the idea of radically altering the original game
and b) the MedMod tree."Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
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Looking at the MedMod tree now i would prefer to keep the original one, except for any minor alterations. Im just thinking about MP and the Medmod/Cradle trees would be too complex.Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
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Huh?Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Comment
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The source code is not for making mods but more making it possible via slic to make more better faster mods"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
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Been playing ctp2 on and off last 2 years.The mods have given the game new life-ahead of many of the new strategy civ type games -repairing the code and updating would put it over the top.Hope you can change the diplomacy responses-I mean the words in english -gamedatda-I think this is hard code?
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Protra3211
will you please start to put a space after a . (full stop) it gets really hard to read. I don't even know why i am commenting on it as i am not perfect"Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
The BIG MC making ctp2 a much unsafer place.
Visit the big mc’s website
Comment
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