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  • Incidentally, Locutus, what was that Simon Newcombe quote I had in my sig?
    Concrete, Abstract, or Squoingy?
    "I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis

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    • WE WON
      "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
      The BIG MC making ctp2 a much unsafer place.
      Visit the big mc’s website

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      • Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
        CtP2 AE Wiki & Modding Reference
        One way to compile the CtP2 Source Code.

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        • As far as the tech tree goes, I've always been a big fan of the tech tree Harlan, Charles (Diodorus Sicilus) and Wes made for the MedMod. The more one knows about history, the more one will appreciate the beauty of that tree

          The one downside might be that it feels a bit too heavy on the modern ages to me (a problem more Civ tech trees have, I feel the same way about e.g. Civ3): it has more advances for the period 1800-1960 than for the period 4000 BC-500 CE. Should we want to use it, we might want to consider either cutting some (post-)Industrial Age techs, or fleshing out the Ancient/Classical Age with some Cradle techs.

          Of course, the downside of the MedMod tree is that it's considerably different from the standard tree (a bit larger too), and it would probably force you to add at least some of the MedMod (or other new) units/buildings/wonders/etc as well. I'm not sure if everyone would like a) the idea of radically altering the original game and b) the MedMod tree.

          Originally posted by Immortal Wombat
          Incidentally, Locutus, what was that Simon Newcombe quote I had in my sig?
          It's your sig, how the hell should I know?
          Last edited by Locutus; November 22, 2003, 10:07.
          Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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          • Originally posted by The Big Mc
            WE WON
            Swiiiiiiiiing Loooooooow, Sweeeeeeet Chaaaaaariot...

            "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

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            • Originally posted by Locutus
              I'm not sure if everyone would like:

              a) the idea of radically altering the original game
              As long as the new tech tree is not a default feature of the future Apolyton patch, it does not bother me, I might even give it a try if it is a mod... I have already said that I would like the new CtP2 features to be modular, ideally the player (actually, Me... ) should be allowed to select the features he would like to use and those he doesn't want to when he starts a new game.

              and b) the MedMod tree.
              Well... I don't know it.
              "Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill

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              • Looking at the MedMod tree now i would prefer to keep the original one, except for any minor alterations. Im just thinking about MP and the Medmod/Cradle trees would be too complex.
                Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                CtP2 AE Wiki & Modding Reference
                One way to compile the CtP2 Source Code.

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                • Should had read the last page too

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                  • Huh?
                    Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
                    CtP2 AE Wiki & Modding Reference
                    One way to compile the CtP2 Source Code.

                    Comment


                    • I suggest that there should be implented a more praticle way of selecting the maximum nuber of cisv... Like sliders or adding more buttons.
                      When it all comes to it, life is nothing more than saltfish - Salka Valka

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                      • The source code is not for making mods but more making it possible via slic to make more better faster mods
                        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                        The BIG MC making ctp2 a much unsafer place.
                        Visit the big mc’s website

                        Comment


                        • Been playing ctp2 on and off last 2 years.The mods have given the game new life-ahead of many of the new strategy civ type games -repairing the code and updating would put it over the top.Hope you can change the diplomacy responses-I mean the words in english -gamedatda-I think this is hard code?

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                          • Protra3211

                            will you please start to put a space after a . (full stop) it gets really hard to read. I don't even know why i am commenting on it as i am not perfect
                            "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                            The BIG MC making ctp2 a much unsafer place.
                            Visit the big mc’s website

                            Comment


                            • YOU'RE complaining about someone else posts being hard to read?!



                              Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                              • Sorry about that. Tried to change some of the diplomacy text sometimes it worked sometimes it didnt kept getting a CTD. Must be my typing.

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