1) Injoin (Sabotage): A legal attack which halts production for 1 turn and is used by the Assassin, Poisoner, Lawyer, Legal Team, and Cyber Attorney. As noted above, Cradle has re-purposed this attack as "Sabotage" and while it did have "flaming building" iconography for the Button & Cursor (along with "fire-related" messaging), everything else was modern (mostly "Gavel" related). The changes include:
* Created a new "burning building" Messageicon
* Sprite shifted from the "swirling papers" to an existing sprite which shows fires burning on all sides of the city (see attached)
* Sounds changed from the "whooshing" of swirling papers to the crackling sound of a large fire
* A successful attack appends a new "fire" icon (see attached) to the side of the city status bar (instead of a gavel)
- This attack is controlled by settings in "units.txt", success is 100% and there's no danger to the attacking unit. Cost is 300, duration is 1-turn (unfortunately not adjustable), and the good news is the AI performs this attack frequently. It has a strong era-related dependency.
Leave a comment: