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  • #91
    Dino’s – big whoop! Guess they needed to add a little extra to make that game worth the price on the box . The only use would be for fantasy scenarios.

    But what if…

    In the late game… after genetic manipulation… a wonder appears… let’s call it “Jurassic Park” for now… someone builds it… the world is amazed… and then these creatures escape… and wreak havoc on an unsuspecting populace… kinda like a late game barb unit?

    Now if somebody could mod a Steven Spielberg unit!
    If something doesn't feel right, you're not feeling the right thing.

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    • #92
      In the late game… after genetic manipulation… a wonder appears… let’s call it “Jurassic Park” for now… someone builds it… the world is amazed… and then these creatures escape… and wreak havoc on an unsuspecting populace… kinda like a late game barb unit
      This isnt as far fetched as one may think, In ctp1 there was a wonder called dino park (basically the same as jurrasic park) they very strangly took it out of ctp2 though . But this wonder could easily be re-implemented and it has a TI for the visible wonders mod (so it would show up on map and it would look cool)
      However by this late stage in the game i find it hard to see any dino's escaping and even if they did escape I cant see them being much (or any) threat at all

      Still, maybe if the enemy pillaged the visible wonder the dino' could be let lose, and you could see them on the map (dinos from civ3) and rather than being so much of a threat it would just cause your civ and particualarly the city that built the park severe unhappiness.

      To be honest with you i think the dino's would be best in there own dino scenarios. One using the ctp2 dinotopia map and one direct conversion from civ3
      Oxygen should be considered a drug
      Tiberian Sun Retro
      My Mod for Tiberian Sun Webmaster of
      http://www.tiberiumsun.com

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      • #93
        I hope I am not writing something stupid, I haven't yet tried all the mods and the rest so I just don't know if there is what I would like to have.

        A landmine or even a sea one or even the ones that can be launched by the airplanes and spread in a large area, I thing that could be interesting.

        I put mindfields right in front of my units and if someone attacks takes the damage and I can finished him later.

        Missile launch vehicles, like the SS-18(?) and the Pershing 2.

        Well what do you think?

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        • #94
          Nova the landmine idea has been suggested for a long time, Activision where going to implement landmines, sea mines and space mines into ctp1. However the AI would have no chance of handling the idea, thats why they scrapped it. They even made a unit which wasnt implemented calle the "Combat engineer" which looks very cool and would be good as a genetic age+ engineer. However it is holding a mine detector which would just be silly if there where no mines in the game.

          There is one missile launcher vehicle in ctp2 the sam launcher
          However i think the V2 rocket launcher would be a cool unit maybe a UU unit after the discovery of Rocketry.

          P.S. What does the satelite rocket laucher unit thing do in Civ3?? I think it attacks cities from very long range, could do the same for the V2
          Oxygen should be considered a drug
          Tiberian Sun Retro
          My Mod for Tiberian Sun Webmaster of
          http://www.tiberiumsun.com

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          • #95
            Woohoo im prince yay does this mean i can have a custom avatar ??? or is that King?
            Oxygen should be considered a drug
            Tiberian Sun Retro
            My Mod for Tiberian Sun Webmaster of
            http://www.tiberiumsun.com

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            • #96
              No, you need 500 posts for an avatar, that shouldnt be too hard for you yeh spammer

              Custom Avatars are so passe
              Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
              CtP2 AE Wiki & Modding Reference
              One way to compile the CtP2 Source Code.

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              • #97
                Originally posted by SMIFFGIG
                Nova the landmine idea has been suggested for a long time, Activision where going to implement landmines, sea mines and space mines into ctp1. However the AI would have no chance of handling the idea, thats why they scrapped it. They even made a unit which wasnt implemented calle the "Combat engineer" which looks very cool and would be good as a genetic age+ engineer. However it is holding a mine detector which would just be silly if there where no mines in the game.
                I think such ab idea can implemented into the game, it just needs time to teach the AI to use it and that was the problem that the CTP1 programers faced.

                Originally posted by SMIFFGIG
                Woohoo im prince yay does this mean i can have a custom avatar ??? or is that King?
                No you need 200 more post to be allowed to use a costum avatar, so you need to be a half king.

                -Martin
                Civ2 military advisor: "No complaints, Sir!"

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                • #98
                  To implement mines could be easy just right a bit of slic that reduces a random amount of hp off the unit that way an ai unit could get over the minefield repair itself then make a mess.

                  As for gaia bombs it takes around 3 to wipe a city out as they have the same attack as nukes the only defence being that in the const file I put a - in front of the nuke pollution factor as well as making a dummy dead tile which is really a copy of a FOREST.
                  "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                  The BIG MC making ctp2 a much unsafer place.
                  Visit the big mc’s website

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                  • #99
                    I have some ideas for government-specific units..

                    Some governments could build genetically engineered 'genome soldiers', basically cheap but powerful assault troops. But most goverment types dont allow them, as they are against mass-cloning and genetic manipulation for military means.

                    Technocracy could build some kind of A.I robot infantry like the terminators or something of that kind. It would be fairly powerful, but would have some kind of drawback for being an AI unit.

                    Also some governments could build genetic horrors, biological attack contructs, something evil and nasty like the zerg from starcraft. These would be fairly powerful and have a habit of eating the entire population of enemy cities. But of course only the most hard-core military governments could build these.

                    Also I think some kind of religious fanatic unit could be made for theocracy, as well as the priest dude.

                    Just some ideas

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                    • Some governments could build genetically engineered 'genome soldiers', basically cheap but powerful assault troops. But most goverment types dont allow them, as they are against mass-cloning and genetic manipulation for military means.
                      This reminds me of when i used to have a werewolf elite unit in my mod for those who developed Genetic Tailoring
                      Gee, what was i thinking!?!
                      "Kill a man and you are a murder.
                      Kill thousands and you are a conquer.
                      Kill all and you are a God!"
                      -Jean Rostand

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                      • All my units on hell to come are robots I found I did not have as many problems with there being no bad happiness points for losing a robot unit.

                        And what about using the dinosaur units form test of time and a mutate capacity. Just deploy the attack on a city and watch the pop go down and mutate to dinosaurs.
                        "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                        The BIG MC making ctp2 a much unsafer place.
                        Visit the big mc’s website

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                        • Test of Time units

                          Some interesting discution in the Test of time forum that i have been keeping an eye on.


                          Looks promising and could be converted, although the units are crap quality
                          Take a look here:
                          Understanding Tot Sprite File Format

                          Ive had a go trying to convert Civ3 units, but just cant get to grips with it, I will give it another go though

                          -James
                          Oxygen should be considered a drug
                          Tiberian Sun Retro
                          My Mod for Tiberian Sun Webmaster of
                          http://www.tiberiumsun.com

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                          • oh and ive obtained a copy of Civ3 PTW Expansion, so if anyone wants me to post units (theres quite a few new ones in the scenarios dirs etc) then i will

                            Big Mac didnt you want those Dinos, theres loads of them

                            Allosaur
                            Deinoychus
                            Parasaur
                            Raptor
                            Stegasaur
                            Trex
                            Anklyosaur
                            Gallumus
                            Plateosaur
                            Spinosaur
                            Torosaur
                            Triceratops

                            (and no i didnt just make half those names up)

                            -James
                            Oxygen should be considered a drug
                            Tiberian Sun Retro
                            My Mod for Tiberian Sun Webmaster of
                            http://www.tiberiumsun.com

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                            • smifig were the site. I am inactivating at the moment with a mixture of my home pc being on its last legs and five hundreds of assignments.
                              "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                              The BIG MC making ctp2 a much unsafer place.
                              Visit the big mc’s website

                              Comment


                              • No you did not make them up. Spinosaur is the one form Jurassic park 3 and most of the other ones I know off I so want the Anklyosaur as it was an tank like creature very hard.
                                "Every time I learn something new it pushes some old stuff out of my brain" Homer Jay Simpson
                                The BIG MC making ctp2 a much unsafer place.
                                Visit the big mc’s website

                                Comment

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