The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Its fine, we always argue. But someone telling me to be more flexible with regards to this game is like Barley genuinely telling Toni to speed up.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Add time/cost/advance = turns/pw cost/advance required to add this terrain
Remove time/cost/advance = turns/pw cost/advance required to remove this terrain
Mountain
Add time 5 > 10
Remove time 5 > 10
0/15/10 > 0/15/5
Hill
Add time 2 > 10
Remove time 3 > 10
Remove cost 600 > 1000
5/10/10 > 5/10/5
Shallow Water
10/10/5 > 10/5/10
Deep Water
10/10/5 > 10/5/10
Submarine Volcano
0/25/15 > 10/20/10
Beach
10/10/10 > 10/5/10
Continental Shelf
5/10/5 > 10/5/10
Sand Dunes
Add time 2 > 10
Remove time 3 > 10
Remove cost 600 > 1000
Movement 2 > 3
Desert Mountain
Add time 5 > 10
Remove time 5 > 10
0/10/10 > 0/15/5
Polar Hill
Add time 2 > 10
Remove time 3 > 10
Remove cost 600 > 1000
0/5/5 > 0/10/5
Movement 2 > 3
Polar Mountain
Add time 5 > 10
Remove time 5 > 10
0/10/5 > 0/15/5
Kelp Bed
15/10/5 > 15/5/10
Coral Reef
10/15/5 > 10/10/10
all terrain defence values x2
fort defence +200% (was +50%)
after the above changes are made, all terraforming and tile imp cost +50% (except those in bold which are correct current costs)
I played through the game with the science costs at x4, 8, 12, 16, 20 for each age and I couldnt even get to Fusion Tanks before 2300AD, but upto and including modern age was averaging 10-20 turns, so the 2 end ages are lower to fit in better when a) you only get 15 more cities b) you dont get any better commerce improvements at that stage and c) growth is slower.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
By teh way if we finish the game soon and dont use the full mod next time, I think we should at least use the new map.txt to prevent the tiny islands. Ive attached it just in case we do next game.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
I can post the current save if you like, but apart from that, at the moment, not really
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
Call to Power 2: Apolyton Edition - download the latest version (12th June 2011)
CtP2 AE Wiki & Modding Reference One way to compile the CtP2 Source Code.
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