I have the mod picker and hve just modifide my game with the halan mod when I yous the mod picker to play origanal I carnt get it to go back to the halan. does anyone now what I can do. the only way Ive been able to do it is to rereplace the spr file and the other text files. boring
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Which mods should I get? A newbie guide.
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Originally posted by M. Darkheart
Sorry for chainposting but I have a couple of questions. I just changed some values in the const.txt in the following folder:
C:\Program Files\Activision\Civilization-Call To Power\ctp_data\default\gamedata
Since the medmod is now using this file is it correct when I say that I don't need to change the const.txt in the following folder:
C:\Program Files\Activision\Civilization-Call To Power\scenarios\MedPack4\default\gamedata
And if that's so, why is it still there? I mean, it's not really needed, is it? Or do both files have to be exactly the same for it to work properly?
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Re: Which mods should I get? A newbie guide.
Originally posted by WesW
Trying to figure out which mods to get for your CtP game is confusing, especially for someone new to Apolyton. Therefore, I have pasted some posts here which, I think, do a good job of explaining which mods to get, and what order to install them in.
You need to get the 1.2 patch first, then the 1.21 hack, which are both found in the Patches part of the Download section.
Form here on, you have several options. The most popular ones are described in the posts below, though there may be recent mods available which could change your mind.
From Madcow23:
The basic is the Apolyton Pack. It contains a fixed version of Celestial Dawn's 4.2 mod (THE essential CTP mod - he called it "CTP as it is meant to be played" and believe me, that's a good description) together with a few other niceties such as Harlan's excellent graphics mod.
You'll need to read the README for the Apolyton pack to learn how to avoid the bugs that remain, but it's not too difficult. Also read the PowerSLICs readme in the same pack, as you'll need to tweak one text file to avoid strange messages.
But that's your basics. Play a few games with the Apolyton pack and you'll agree it's a hell of a TBS. (And don't even consider playing at anything below KING level).
If you decide you want more after that, there's plenty to choose from. WesW and Nordicus' Awesome AIPs pack is great if you find yourself wiping the floor with the opposition. It's worth it for the diplomacy improvements alone. And WesW is currently working on an ambitious series of mods, of which the Medieval Mod is currently available and the Modern Mod is arriving shortly. These look superb too and incorporate the Awesome AIP changes.
The world is your oyster! Have fun, and make sure to let us all know what you think.
From Don Blevens (Scorpion59):
All,
The order should be:
1) CTP
2) CTP 1.2 Patch
3) Civfan 1.21 Hack (found in the Patches part of the Download section along with the 1.2 Patch)
4) Apolyton Pack
which includes: CD's Mod & Graphics, TP's PowerSLIC 2, Harlan's Graphics Mod, Slax's Color00.txt and Zaz & Uppsala's Maps)
5) WesW's Medieval Mod
(which includes Awesome AIPs)
If you do not install the Medieval Mod, you need to install the AwesomeAIPs(Pack Version, not CD's or Original).
Hope this helps.
Don
Note: I have combined the Med mod and the Apolyton Pack into a single download. Currently it is available only at my homepage, given in the link at the top of this post. In the futrue, it will also be available here at Apolyton.You need to get the 1.2 patch first, then the 1.21 hack, which are both found in the Patches part of the Download section.
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CLICK HERE forfree pornv1.21 hackConcrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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oh right. at least you can playConcrete, Abstract, or Squoingy?
"I don't believe in giving scripting languages because the only additional power they give users is the power to create bugs." - Mike Breitkreutz, Firaxis
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Do I need a civfan 1.21 Hack to play mods in C:ctp I ?
andThe Chuck Norris military unit was not used in the game Civilization 4, because a single Chuck Norris could defeat the entire combined nations of the world in one turn.
- Chuck Norris Facts
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Originally posted by Pave
Do I need a civfan 1.21 Hack to play mods in C:ctp I ?
and
-MartinCiv2 military advisor: "No complaints, Sir!"
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Some mods will work and some will not, but in all cases you can't reload mod saved games properly without the hack (you can reload once, but then when you save and try again it won't work without lots of fiddling) so if you want to play mods without the hack you'll have to do so more or less all in one go.
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Originally posted by J Bytheway
Some mods will work and some will not, but in all cases you can't reload mod saved games properly without the hack (you can reload once, but then when you save and try again it won't work without lots of fiddling) so if you want to play mods without the hack you'll have to do so more or less all in one go.
-MartinCiv2 military advisor: "No complaints, Sir!"
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About Apolyton Pack (AAP)
Where on earth do I get the Apolyton Pack?!It isn't in download or in modific... modifici... you know what I mean.Please, someone!The Chuck Norris military unit was not used in the game Civilization 4, because a single Chuck Norris could defeat the entire combined nations of the world in one turn.
- Chuck Norris Facts
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