The Mars Mod:
In the mid 23rd century, Earth, torn apart by strife and environmental disrespect, is dying. In a desperate bid to ensure the continuity of the human race, many of the remaining governments launch badly-equipped missions to Mars where a centuries-old terraforming project has at last brought it to a state inhabitable by man.
Crash-landing and losing most of the technology which brought them to this still-hostile planet, the colonists struggle to rebuild their knowledge and power, remembering the sight of the impact just over the horizon as they landed - wondering whether the co-habitants of this world will greet them with open hands or deadly force.
In a cruel jest, the calendar is named After Descent, or AD. But as the colonists will soon learn, such gestures will bring them no closer to the Earth they once knew.
v1.10 of the Mars Mod is available on my (extremely simplistic) website.
If you do download, please subscribe to this thread so that you will be informed of updates, bugs, etc.
I'm posting on the creation thread because what I want now is playtesters, not players, and hopefully those who frequent this forum will be more forgiving of my errors.
I want to know:
a) If it downloads correctly.
b) If the installation instructions are clear.
c) If it works
d) What you think of it.
Note that this scenario is human players only - no AI code has been written, and AI players crash the game. If you've more than one CTP player in your house (or close by) and you can play this hotseat then you're the perfect playtester for me. I've no idea about internet games, and PBEM would be silly since updates should be coming fairly soon.
I am most worried about the possible imbalance of the units and the governments.
If you just want to use it for inspiration, or to copy my ideas then that's fine by me - imitation is the sincerest form of flattery - so long as you tell me what you think.
Thanks in advance,
John
In the mid 23rd century, Earth, torn apart by strife and environmental disrespect, is dying. In a desperate bid to ensure the continuity of the human race, many of the remaining governments launch badly-equipped missions to Mars where a centuries-old terraforming project has at last brought it to a state inhabitable by man.
Crash-landing and losing most of the technology which brought them to this still-hostile planet, the colonists struggle to rebuild their knowledge and power, remembering the sight of the impact just over the horizon as they landed - wondering whether the co-habitants of this world will greet them with open hands or deadly force.
In a cruel jest, the calendar is named After Descent, or AD. But as the colonists will soon learn, such gestures will bring them no closer to the Earth they once knew.
v1.10 of the Mars Mod is available on my (extremely simplistic) website.
If you do download, please subscribe to this thread so that you will be informed of updates, bugs, etc.
I'm posting on the creation thread because what I want now is playtesters, not players, and hopefully those who frequent this forum will be more forgiving of my errors.
I want to know:
a) If it downloads correctly.
b) If the installation instructions are clear.
c) If it works
d) What you think of it.
Note that this scenario is human players only - no AI code has been written, and AI players crash the game. If you've more than one CTP player in your house (or close by) and you can play this hotseat then you're the perfect playtester for me. I've no idea about internet games, and PBEM would be silly since updates should be coming fairly soon.
I am most worried about the possible imbalance of the units and the governments.
If you just want to use it for inspiration, or to copy my ideas then that's fine by me - imitation is the sincerest form of flattery - so long as you tell me what you think.
Thanks in advance,
John
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