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  • #61
    Originally posted by GP
    I hope that they are talking to people like you.
    That's hillarious. Here I was thinking I'm hoping they're talking to people like you.
    "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
    "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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    • #62
      Originally posted by moominparatrooper

      You'd better be very careful with that license in that case, Vel. It ain't trivial cooking up a scheme that procludes others from running away with your code while enabling you to make money off theirs, while maintaining as devotee-acceptable level of OSness, although it's possible.
      Didn't Microprose do something similar though with their CiC and FW expansions having "Best of Net" sections?
      Or is this an issue relating to open-source specifically?

      One possible way around it might be to invite players to send material in with the understanding that they would be credited in the final release. A number of PnP RPG publishers do similar things with source material.
      I have no idea about all of the legal technicalities involved though...

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      • #63
        You can have a strategy guide, and then an advanced strategy guide
        (\__/) 07/07/1937 - Never forget
        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
        (")_(") "Starting the fire from within."

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        • #64
          Originally posted by Urban Ranger
          You can have a strategy guide, and then an advanced strategy guide
          With Designer notes included!
          "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
          Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
          Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
          Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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          • #65
            Originally posted by Velociryx
            (and wouldn't you know it, but the in-game documentation will point the way back to 'poly! )
            I bet you're MarkG's new best friend!
            "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
            Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
            Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
            Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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            • #66
              UR...that was classic...'specially with your last comment!

              GP: Even if we stood to make an absolute KILLING by letting Prima do a guide for us, I don't think I could get past the way they turn my stomach. I'd simply keep looking till I found another way....they're not the only company out there that does strat guides....I'd keep searching for an alternative....

              As to the SMAX guide, can't give you sales figures, but I will say that it's a heckuva lot more than I ever expected for a game that's three years old. It exceeded all my expectations in that regard, and proved the validity of the POD model in my mind (proved it sufficiently that I'm publishing my two novels using the very same method, this time, with a national ad push).

              -=Vel=-
              The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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              • #67
                Well Zealot, if so, that would just be a mighty nice way to return his generosity!

                As to the license...yeah, that's one area where we're most definately NOT skimping....soon as we get incorporated, that's the first official piece of business.

                Where modifications are concerned....as Rav pointed out....we'll be actively engaging the gaming community shopping for ideas. Whether those ideas come to us in the form of sugesstions on the forum, or in the form of modified code to demonstrate how they envision the idea working, to looking at their code and reverse engineering it to tweak it along the way for our own purposes.

                That, taken with a good, well-considered license, should leave us in the spot we wanna be in.

                -=Vel=-
                The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                Comment


                • #68
                  Warning cutting comments and trolls to follow:

                  (cutting comment #1) Maybe you can get Alan Emrich to do your guide. He got some free time, recently.

                  (cutting comment #2) Perhaps your inability to get a publisher to buy your novels also prompted you to self publish?

                  (cutting comment #3) Why can't you give your SMAC guide sales figures?

                  Doesn't support argument? Poor accounting (i.e. frayed shoebox )? Or perhaps you did pretty well and didn't quite put everything in the old ten fawty?

                  [/cutting comments]
                  Last edited by TCO; May 8, 2002, 13:55.

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                  • #69
                    Originally posted by Urban Ranger
                    You can have a strategy guide, and then an advanced strategy guide
                    Now, you're thinking like an MBA...

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                    • #70
                      If Mr. Emrich has free time, perhaps we can interest him in our project....that would be sweet...

                      The novels, "Guardians" and "Five Days in May"...the reason I opted to go with the POD company that churned out the SMAX guide was because they did a fine job with production, time to market, and product quality, and the total sales figures for an unmarketed book on a three year old game proved beyond all doubting that the model was a viable one. (And because I do tend to be an early adopter of newfangled technology). Unbiased opinion here, but my books are a heckuva lot more entertaining than a whole lot of the tripe that gets published by someone who's the nephew of the editor in chief....I'll shoot you an e-book copy when they're done....see if you agree...

                      As to my unwillingness to discuss the SMAX guide's sales figures...much the same reasoning as the Firaxis crew's unwillingness to discuss the sales figures of civ3, as evidenced by the conversation to be found here: http://apolyton.net/misc/chat/civ3/121log-best.shtml

                      -=Vel=-
                      The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                      Comment


                      • #71
                        Originally posted by GP
                        (cutting comment #3) Why can't you give your SMAC guide sales figures?

                        Doesn't support argument? Poor accounting (i.e. frayed shoebox )?

                        [/cutting comments]
                        Maybe he doesn't have them to hand right now. Why would he?

                        Maybe that was a personal question and information that Vel wouldn't feel comfortable about discussing on a public forum.

                        I dunno though.

                        You seem to have an awful lot of confrontational questions and significantly less helpful suggestions GP...
                        If I'm posting here then Counterglow must be down.

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                        • #72
                          Originally posted by Velociryx
                          If Mr. Emrich has free time, perhaps we can interest him in our project....that would be sweet...
                          He's sitting by the phone...

                          Unbiased opinion here, but my books are a heckuva lot more entertaining than a whole lot of the tripe that gets published by someone who's the nephew of the editor in chief....
                          Sorry to hear you couldn't sell them...


                          As to my unwillingness to discuss the SMAX guide's sales figures...much the same reasoning as the Firaxis crew's unwillingness to discuss the sales figures of civ3, as evidenced by the conversation to be found here: http://apolyton.net/misc/chat/civ3/121log-best.shtml
                          Oh...you naughty boy, you. cheatin' on that ten fawty!

                          Comment


                          • #73
                            See...that's just the thing, GP...I'm not the least bit sorry I didn't get them (the novels) published via traditional means. In fact, in the case of "Five Days," I didn't even try! Based on the success of the POD model, I didn't feel the need to. I have found a way to do a classic end-run around the traditional publishing world, and I'm quite happy with that. In my mind, doing it that way....my way, is much more fulfilling and satisfying than having it all handed to me just because I know someone or develop some contacts inside the traditional industry.

                            The victory is so much sweeter when you have to really work for it....get creative and find a way to make it happen all on your own.

                            That's also why I have such high confidence in the Candle'Bre team. We're not doing things by the book. We're not doing things according to the way it's "supposed to be done," but you know something odd? It's working anyway! It's working cos we're out there, day in and day out making the magic happen.

                            And, we're doing it our way....that's really cool.

                            So...if your cutting comments were meant to bait me into a fight, it's not working...there is no fight. We have a different way of doing things, that's all.

                            Maybe our way will prove to be pure folly....but what if it's not? What if it's not....

                            -=Vel=-
                            The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                            Comment


                            • #74
                              GP, instead of providing constructive criticism as you originally claimed was your intention, your latest posts have been nothing more than personal attacks directed at Vel. He's been too much of a gentleman to attack you back, and even in his last post where anyone else would have burst right back at you he just brushed it off.

                              It's no coincidence that all the guys & gals on the team volunteered to help when Vel brought up the idea of Candle'Bre. I'm sure I speak for all when i say we all have the uptmost respect for Vel. And what respect we had for him initially has grown ten-fold after working with him for only a few weeks.

                              I suggest you take a moment to think about that. After all, "cutting comments" are easy to make, staying civil is much harder to achieve.

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                              • #75


                                Ramses....there are no words, my friend. And thank you. I have learned sooooo much from you guys in the short time we've been creating together so far, and we've only just begun!

                                Whoever said there was not much creative life and energy left in this business has obviously never encountered any of the people I work with, nor any of the folks who have been offering up the *excellent* game ideas in this forum.

                                We're gonna do this...and when we do, everybody who had their doubts is gonna say it was a fluke....blind luck....which means we'll just have to saddle up and do it again.

                                But I like proving people wrong.

                                -=Vel=-
                                (second star to the right, and straight on til morning)
                                The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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