Howdy
I'm new and I'm offering to do some graphics for this game. The first thing I noticed when Mark sent me some of the files was that you people need to ORGANIZE!!! The forty-some bizillion files for the different tiles is way too much! And the Units should all be on one file. I mean the number of tiles is great, but they need to all be in one large file with some sort of key like Civ2 has. I read some of you talking about this earlier but I'm hungry right now so I just skimmed it.
I usually make cities or terrain improvement icons, so whatever you people need I could experiment on. Just email me a list or write it on here and I'll check back later.
Ok last thing: The way they organize files in Freeciv is the same as Civ2, and they use a grid system which if you mess with graphics on that game at all you already know how to alter it. Heres the tag on a settler 0, 0, "u.settlers" its in the row 0 and column 0 and its identified in the rulespec as 'u.settlers,' which specifies its defense, attack, move, etc.. Thats how it should be done, in my opinion, but I'm not really a part of this game yet, so I'm just throwing you the idea.
So ok, if you want about ten or so things made in the next few weeks I could do that, but I don't have much spare time..
I'm new and I'm offering to do some graphics for this game. The first thing I noticed when Mark sent me some of the files was that you people need to ORGANIZE!!! The forty-some bizillion files for the different tiles is way too much! And the Units should all be on one file. I mean the number of tiles is great, but they need to all be in one large file with some sort of key like Civ2 has. I read some of you talking about this earlier but I'm hungry right now so I just skimmed it.
I usually make cities or terrain improvement icons, so whatever you people need I could experiment on. Just email me a list or write it on here and I'll check back later.
Ok last thing: The way they organize files in Freeciv is the same as Civ2, and they use a grid system which if you mess with graphics on that game at all you already know how to alter it. Heres the tag on a settler 0, 0, "u.settlers" its in the row 0 and column 0 and its identified in the rulespec as 'u.settlers,' which specifies its defense, attack, move, etc.. Thats how it should be done, in my opinion, but I'm not really a part of this game yet, so I'm just throwing you the idea.
So ok, if you want about ten or so things made in the next few weeks I could do that, but I don't have much spare time..
)
However, I myself am not quite sure how easy it would be to put all the similar images into one file - i.e. all tiles in one file, all cities in one file, unit graphics, and such. That is the way it is done in most of the strategy games. (In all TBS's I know of, as a matter of fact.) But that needs to be discussed among the programmers.
(I really don't mean to sound elitist or anything.)
the new file will be on my next post...
, so I can draw some more. I'll probably start by doing all the tiles in the style I had started a long time ago. I had all the pictures somewhere, so I'll go ahead and do that, and even if you don't use it for the game they still work for Civ2 or Freeciv, so they're basically for me. I skimmed over what you all were writing, and it seems like you're busy with resources, so I'll help with that if you need. I think what would be even better once the game is completed is if all the artists that worked on it made their own tilesets and graphics. More variety = more fun! Anyway I've got to go apply for a job so I'll see y'all later.
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