The E equation:
There was no E=2 problem on paper and in my calculator, but as I transferred the equation to the computer I mistyped it. In the old system, E was 1+(RTL/10). This was often typed as (10+RTL)/10. I had fixed the equation so that the 1 was replaced by the exponential term. All of the numbers and analyses you saw were based on the equation:
E= RTL/10 + (10+L)/10 ^ (RTL/10) when RTL is positive or zero
When I typed up the equation, I somehow moved the "10+" from the L term to the RTL term.
Sorry for the confusion. I should have proofread that better.
Helper techs:
The CD, like the RTL, is a good idea. I don't understand the name and would prefer something like Relative Helper Level (RHL), but that is a minor issue.
However, I do see a problem in the way that the CD is turned into H. Tech levels are on a logarithmic scale and so is the CD, but the equation H = (10+ CD)/10 changes H in a linear fashion based on CD.
I would prefer something like the following equation:
H = 2^(RHL/W)
W would probably be ten, but there might be a need to increase or decrease it.
With this equation, the helper tech effect H changes at a rate similar to the change in the knowledge level of the civ. Also, there would be no need for an artificial cutoff. H would never be zero; it would simply get smaller and smaller as RHL decreased.
I think this would be a more natural change in H, but it might have a problem; I haven't analyzed it a lot. Any thoughts?
There was no E=2 problem on paper and in my calculator, but as I transferred the equation to the computer I mistyped it. In the old system, E was 1+(RTL/10). This was often typed as (10+RTL)/10. I had fixed the equation so that the 1 was replaced by the exponential term. All of the numbers and analyses you saw were based on the equation:
E= RTL/10 + (10+L)/10 ^ (RTL/10) when RTL is positive or zero
When I typed up the equation, I somehow moved the "10+" from the L term to the RTL term.
Sorry for the confusion. I should have proofread that better.
Helper techs:
The CD, like the RTL, is a good idea. I don't understand the name and would prefer something like Relative Helper Level (RHL), but that is a minor issue.
However, I do see a problem in the way that the CD is turned into H. Tech levels are on a logarithmic scale and so is the CD, but the equation H = (10+ CD)/10 changes H in a linear fashion based on CD.
I would prefer something like the following equation:
H = 2^(RHL/W)
W would probably be ten, but there might be a need to increase or decrease it.
With this equation, the helper tech effect H changes at a rate similar to the change in the knowledge level of the civ. Also, there would be no need for an artificial cutoff. H would never be zero; it would simply get smaller and smaller as RHL decreased.
I think this would be a more natural change in H, but it might have a problem; I haven't analyzed it a lot. Any thoughts?
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