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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
2184. This small island start business is harsh. Already looking stronger in my other Hive pbem which is ~30turns behind. (obviously I dont have the Lal-improved techrate though)
With such strong infrastructure, your pop boom should be quite successful, Chaunk.
the more I think it's wrong! My infrastructure is so far behind where I think it should be at this point in this game that it's criminal. I think only two of my bases have satisfactory infrastructure
There was a reload from me this turn. Terranx.exe crash before I got to do anything. Hence, nothing changed on the reload obviously.
Helicopters chop chop chopped their way into Chaunk's and Trotsky's territories this turn. There was minimal crawler damage to both sides. No chopper teams were able to return home. These attacks were really decoys allowing Hive agents to sabotage vital installations at gaia's landing. Civilians were of course targetted as part of the sabotage attempt, but none were killed.
And so, we begin... Hive choppers were shot down this turn, preventing further strikes at the Black Sect heartland. Chaunk was heard to comment "He may be out producing us, and out teching us, and probably having higher morale and better troops, but we'll beat him yet. Oh yes, we won't be beaten by a smurf."
He was later overheard saying that his plans were unchanged by the recent events, and that world domination was an option within 30 years.
Setroc paced his room. News of his pilots being shot down had made it a long day, and sometimes anxiety clouded his thoughts. The pacing helped him to think; helped him to plan.
"Know your enemy. Know yourself." He repeated this to himself. He had ensured that he knew his enemy, down to every garrison, every factory, even every citizen. Still, he wondered whether he knew himself. Instantly, he expelled all doubt from his mind. It was a trick that he could do, replacing any emotional state with absolute confidence and commitment. In the past, it had allowed him to commit some of history's most serious atrocities, but the worst was still to come.
With his newfound confidence, he strolled next door into the war room. It was an impressive place, with a large map of Planet glowing from the centre of the wall. A huge round conference table lined with green felt occupied the middle of the room. There must have been 30 seats, each with a tactician, General, or advisor, and each with a telephone. Most of the men were looking up at the display of Planet. Immediately, the room fell silent, and everyone stood in honour of the Chairman's presence.
"You're just in time, Chairman, the orders are about to be issued." The voice belonged to a small man, but confident in stature. It was Setroc's personal advisor: an intelligent man, but not too intelligent.
"Thankyou, I will issue the order myself." Setroc turned to his advisor, "have the projections been made?"
"Yes sir, despite the losses we recieved, we still expect to achieve all primary objectives."
"And the secondary objectives?"
"I'm afraid it doesn't look like our remaining choppers will make it that far."
"I see." Setroc's look made it clear to the advisor whose fault this was. The advisor's confidence was shaken, but he regained it quickly - quickly enough that only Setroc noticed the change. The chairman smiled to calm his advisor's nerves, and made his way to the empty seat at the top end of the table. There were two phones at his seat, one black and one red. He picked up the black phone. "Blue leader, this is your Chairman."
"Chairman, it is an honour..."
"Theres no time for that, Captain. Are your pilots in position around Black Sect territories?"
"Yes sir."
"Initiate the attack." He put down the phone. Now it was the part he hated - the waiting game.
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