Hmm, thought of a new one, sort of like a cross between Gaia and Sparta:
The Planetary Nomads
Agenda: Cohesion of environment and a non-decadent lifestyle
+1 Planet - Environmental Cohesion
-1 Industry - Nomadic, wary of overproduction
+1 morale - survivalist tendencies
+1 effic - Recycling measures and clean lifestyle
50% Psi bonus - excellent guerilla fighters
May not use free market economics (free reigning economic forces held in disdain)
Free ability "cloaking device" with all units with discovery of Frictionless Surfaces (excellent guerilla tactics)
Needs complex for bases to exceed size 5 (Over-urbanisation discouraged)
The Planetary Nomads
Agenda: Cohesion of environment and a non-decadent lifestyle
+1 Planet - Environmental Cohesion
-1 Industry - Nomadic, wary of overproduction
+1 morale - survivalist tendencies
+1 effic - Recycling measures and clean lifestyle
50% Psi bonus - excellent guerilla fighters
May not use free market economics (free reigning economic forces held in disdain)
Free ability "cloaking device" with all units with discovery of Frictionless Surfaces (excellent guerilla tactics)
Needs complex for bases to exceed size 5 (Over-urbanisation discouraged)
But if we pretend, we can get past that point to my next point. Which is te -1 industry should be more like -3 to -5 for a group of people have no permenant home. I mean do they have a fold-up iron smelting factory that they put on there oxen's back?
the idea for free cloaking representing guerilla tactics. Unfortunately, it will come too late in the game to mean anything.
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