Where the hell are they all? I went over to Network Node and found one or two decent factions. All the rest are either horribly imbalanced or are themed (Star Wars, Star Trek, Pokemon, etc.) or both. There are almost no factions that fit in with the SMAC/X storylines or are some insecure kid's mental jerk-off uber faction. Sad. It seems like all anyone was concerned with were fancy new base graphics etc. I want some factions balanced enough you might think they were from Fraxis themselves. Another thing is the majority of bonus/penalties don't even make sense in context to the faction concept.
Anyway, enough b!tching. Does anyone know of any balanced, contextual factions that would logically fit in with the SMAC/X story? Graphics are not an issue.
And I hate when people b!tch about things then don't offer any solutions, so I formulated a faction of my own to demonstrate what I am looking for. Let me hear your opinions of this faction. Too easy, too harsh, don't understand something about them? Let me know, I'd like to sit down and create a few new factions that could fit right in with the original SMAC/X factions, if I can't find any out in the World Wide Wack.
This faction is a Planet born mafia, growing from the inside of all factions. Slowly, quietly taking them over one by one:
The Syndicate Underground
LEADER: {Boss 'S' }
BACKGROUND: {Unknown}
AGENDA: {Criminal Empire}
TECH: {None}
IMMUNITY POLICE: {No police, just street thugs, but troublemakers still have a habit of disappearing anyway}
-1 GROWTH: {Brutal lifestyles kills off many before breeding}
-1 RESEARCH: {Education is not highly valued in a criminal lifestyle}
-2 MORALE: {Armies consist of mercenaries and conscripts}
+1 PROBE: {Exclusive crime family inner circle}
+1 Commerce: {Black market activities}
10% Energy Interest: {Loan Sharking} edit: Upon further play testing, I changed this to 5%, and it may come down further.
Free Rec Commons: {Emphasis on keeping the folks on the street happy}
30% More votes for governor {Corruption and bribery}
Start with 50 EC
Start with a Probe Team
Priority: Wealth {Criminals seeking the easy life}
Aversion: Democracy {Crime families are inherently dictatorships}
Interested in Wealth
Will use force: No {War is too overt a method of acquisition}
update: I have playtested this faction a bit and aside from the commerce income being too high the faction has worked out well, I have had a good time with it.
Anyway, enough b!tching. Does anyone know of any balanced, contextual factions that would logically fit in with the SMAC/X story? Graphics are not an issue.
And I hate when people b!tch about things then don't offer any solutions, so I formulated a faction of my own to demonstrate what I am looking for. Let me hear your opinions of this faction. Too easy, too harsh, don't understand something about them? Let me know, I'd like to sit down and create a few new factions that could fit right in with the original SMAC/X factions, if I can't find any out in the World Wide Wack.
This faction is a Planet born mafia, growing from the inside of all factions. Slowly, quietly taking them over one by one:
The Syndicate Underground
LEADER: {Boss 'S' }
BACKGROUND: {Unknown}
AGENDA: {Criminal Empire}
TECH: {None}
IMMUNITY POLICE: {No police, just street thugs, but troublemakers still have a habit of disappearing anyway}
-1 GROWTH: {Brutal lifestyles kills off many before breeding}
-1 RESEARCH: {Education is not highly valued in a criminal lifestyle}
-2 MORALE: {Armies consist of mercenaries and conscripts}
+1 PROBE: {Exclusive crime family inner circle}
+1 Commerce: {Black market activities}
10% Energy Interest: {Loan Sharking} edit: Upon further play testing, I changed this to 5%, and it may come down further.
Free Rec Commons: {Emphasis on keeping the folks on the street happy}
30% More votes for governor {Corruption and bribery}
Start with 50 EC
Start with a Probe Team
Priority: Wealth {Criminals seeking the easy life}
Aversion: Democracy {Crime families are inherently dictatorships}
Interested in Wealth
Will use force: No {War is too overt a method of acquisition}
update: I have playtested this faction a bit and aside from the commerce income being too high the faction has worked out well, I have had a good time with it.
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