Hey, that's a good one! Found your HQ on the eastern tile and you're in business!
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Interesting,
what are the stats of this tile? nut/min/enrgy?
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And it will stay the same after every attempt of modification.Originally posted by CEO Aaron
Should be 2/2/5 before modification.
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Wow, Darsnan! I think I've seen an AI building a crawler all of once, and I don't think I've ever seen the AI actually crawl a resource. (The one time I saw the PKs building a crawler, I think I captured the base before they could finish it).
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Probably seen before, but the SL in this pic is damaged because it killed another SL placed on one of those ID's which had pestered my life for a couple of rounds
Sadly I've been busy checking pods in the surrounding area so some five rounds later the colony was lost - two damaged units isn't enough against three stacks of MW's
With or without religion, you would have good people doing good things and evil people doing evil things. But for good people to do evil things, that takes religion.
Steven Weinberg
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I think they had up thru Centauri Meditation. And yes, I edited this Faction to get energy, minerals, and nutrients from the fungus. Once they get to a certain level they start planting the fungus instead of building farm/solar collector combinations.Originally posted by Leon Trotsky
Interesting... how many "Centauri" techs did they have? Did you edit the fungus properties?
D
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I got a fungal pop, captured the whole stack, and it doesn't pay support! I have the Living Refinery and I'm running Democracy, so I have 0 Support. Other bases pay support normally (every unit past the second). I saved the game immediatly, if you are interested I can upload it.
EDIT: Please don't hit me, but I've just, just, just learnt that mindworms in fungus don't pay support. Nice...Last edited by Leon Trotsky; October 12, 2006, 01:23.
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