The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I always wanted to play a 'Traveller' game. I own a little bit of DnD (most of what I have played), a LOTR book and some Traveller.
JM
Jon Miller- I AM.CANADIAN
GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
Neither of these forms of time travel resemble the classic science fiction idea of a time machine, however. If you pop out of existence at time t and pop back into existence at t-1000, is it at all clear where you should be spatially?
All tough, tough questions. The problem of displacement is not an easy one to solve. There are two solutions - the less fun one which states that you have a time 'viewer', that enables you to travel through time, such that you can see things back in time. It solves the causality issues, but leaves you stuck with the spatial issues. How do you travel when you're 'out of phase' so to speak? You can't just 'walk around', because that would entail contact with the things you can't come into contact with. How would you eat?
The only other way I can see is the science fiction story I ended up writing called the 'long way home'. What I did was have a 'time machine builder construct his time machine in a sealed pod. The pod was in a vacuum with it's precise geospationary coordinates recorded. It's easy enough for a computer to compute spacetime transformations of that set of coordinates. The machine was powered with a small reactor. It would disintegrate the user and depending on the energy stored, would determine how far it could teleport you through spacetime and then reassemble you back at the beginning. It would require an amazingly large computer to store the atomic contents of the body as well as their precise location and arrangement. Sort of a souped up teleporter, but with the sealed ingress.
Then the time machine builder could go back to the instant he first built the machine. The paradox being that he could never travel further back in the past than to his time machine with it's precise coordinates. It would also prevent the causality issues surrounding changing events preventing him from building the time machine, etc.
To solve the spatial issues - just park a car next to your time pod. The restrictions made for an interesting story because it meant you didn't have to worry about things like where the time pod was located, but you *did* have to worry about concealing the building and things like that.
The story began with his time pod malfunctioning, sending him way back into the past and writing about THAT end of time travel, what his life was like on the other end.
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
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