Ok so this idea just came to me today. The basic premise is what if civ pops could age and die?
So imagine this. You found your civ like normal. The food box ala civ 4 starts filling up, but when it fills up and a new pop appears, it isn't an adult pop, it is a child pop point. The pop will remain a child for 10 turns counting the first turn. On turn 11 it will transform into an adult, and will remain an adult for 50 turns. On turn 61 it will turn into an elder and will remain an elder for 20 turns. On turn 81 the pop will die of natural causes.
Children pops can work the land, but they cannot be specialists pops, except for students (which requires either a school or a an adult tutor pop). Children pops will produce less resources than an adult pop. Children that become adult pops with an being a student are considered uneducated, and this will reduce their effectiveness as specialists and prevent them from becoming tutors, scientists or other technical pops.
Elders also produce less than adults. Neither elders or children can produce pop growth, even with an adequate food surplus.
There would be a health system, which I'm still working out. However, if any pops are unhealthy enough, it would first lower, then completely stop all of their production. Also, with enough unhealthy points, pops could die. Adult pops would have more resistance than either children or elderly pops to unhealthiness. So during a famine or plague it would be children and the elderly which die first.
How does that sound?
So imagine this. You found your civ like normal. The food box ala civ 4 starts filling up, but when it fills up and a new pop appears, it isn't an adult pop, it is a child pop point. The pop will remain a child for 10 turns counting the first turn. On turn 11 it will transform into an adult, and will remain an adult for 50 turns. On turn 61 it will turn into an elder and will remain an elder for 20 turns. On turn 81 the pop will die of natural causes.
Children pops can work the land, but they cannot be specialists pops, except for students (which requires either a school or a an adult tutor pop). Children pops will produce less resources than an adult pop. Children that become adult pops with an being a student are considered uneducated, and this will reduce their effectiveness as specialists and prevent them from becoming tutors, scientists or other technical pops.
Elders also produce less than adults. Neither elders or children can produce pop growth, even with an adequate food surplus.
There would be a health system, which I'm still working out. However, if any pops are unhealthy enough, it would first lower, then completely stop all of their production. Also, with enough unhealthy points, pops could die. Adult pops would have more resistance than either children or elderly pops to unhealthiness. So during a famine or plague it would be children and the elderly which die first.
How does that sound?
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