My cross to bear
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Excluding labs, I think the most I could've had without a dean's permission was 12 a week (4 classes x 3 hours/week). But UofC crammed a metric ****ton of information into those 30 hours per class...<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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You need to go carapace armor --> arc thrower --> plasma guns. Stun as many aliens as possible. Ignore lasers. Engineering should be building just satellites and Officer training. Save all the air crap until last.
Engineers are a million times more important than scientists. Stunning the right aliens gets you research credits to make up for the slow labs.
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Originally posted by Wiglaf View PostYou need to go carapace armor --> arc thrower --> plasma guns. Stun as many aliens as possible. Ignore lasers. Engineering should be building just satellites and Officer training. Save all the air crap until last.
Engineers are a million times more important than scientists. Stunning the right aliens gets you research credits to make up for the slow labs."I hope I get to punch you in the face one day" - MRT144, Imran Siddiqui
'I'm fairly certain that a ban on me punching you in the face is not a "right" worth respecting." - loinburger
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Don't be retarded. On classic you only go for the experienced soldier if a) you have a ton of engineers already and b) you desperately need a specific class (if the RNG gives you all supports or something). Or normal it doesn't matter what you pick because you'll win anyway.
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Finally got through the first month and a half on Classic without an utter catastro**** happening. The RNG was kind enough to wait until the third week of month two to generate a terror mission. Still rolling with 4 soldiers at that point, but they are a couple captains (assault with rapid fire, sniper with squad sight), a LT (support with suppressing fire), and a Sgt. (medic support). And, I was lucky enough to get the destroyed highway, not the army base. The only squaddie who got so much as injured was the junior support, who I had to sacrifice to locate/aggro the last two chrysalids up the hill; had already used both battle scanners.
Now have complete coverage of SA, no country over 3 terror at the moment. However, all of Europe and Asia are at three, and most of Africa; gotta get a few more engineers to build my third sat uplink and finish blanketing Asia for the OTC/Foundry upgrades. I'm willing to sacrifice Europe if it comes to that; the $150 from Russia would be nice, but the African +30% and/or aforementioned upgrades are more important."My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
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Incidentally, do any of you guys know what happens if you stun the "master" in a sectoid psychic link? Does the receiving sectoid get stunned as well, or does he just get killed, or just losses the buff? I've never gotten close enough in a relevant scenario to test it out."My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
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2K Greg went to Firaxis to join Jake Soloman (lead designer) and Casey O'Toole (lead programmer) in showing of brand new gameplay footage of XCOM: Enemy Unkn...
Happens at 17:12. Seems like the developers didn't even know (lucky break avoiding a CTD during the livestream). It breaks the merge but doesn't kill the merged Sectoid.
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Yeah, the experienced soldier is only good, and I use good loosely, when you have a near squad wipe but plenty of cash, but limited options in OTS, and you have low panic levels."I hope I get to punch you in the face one day" - MRT144, Imran Siddiqui
'I'm fairly certain that a ban on me punching you in the face is not a "right" worth respecting." - loinburger
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