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Originally posted by Heresson
World conquest? Impossible. The provinces cost too much %. No, I don't have Revolutions.
I've tried playing Japan, but it was so boring I stopped.
Impossible? Far from it. Not easy though.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Originally posted by Heresson
Btw, I have a question about immigration. Usually a lot of Germans come to settle in my provinces, but they disappear as quick as they came. Why?
Probably they are assimilated.
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
oh. That's interesting.
Strangely, in my last game I built a factory, and four 100-person groups of factory workers showed up. They weren't assimilated or anything.
Anyway, how is WC possible? I played Russia, won 7 or so wars against Austria and allies and was far from swallowing it all. Its provinces costed too much % for that. In some games, Wroclaw / Breslau alone costs 34% (I know it's not Austria then).
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I've never done a WC, but as Russia it should go something like this:
1. Build lots of lots of units
2. Annex China in one go(possible with uncivs)
3. Now you have a huge amount of everything. Use it.
I think Ricky still has a loophole present in most PI games: The ability to annex all of a country except the capital in one go by occupying all land except the capital and let it be taken by rebels. Then, when the government collapses, you get all you occupy. Also, when you are big and unstoppable, nothing forces you to wait till the peace treaty of 5 years ends...
Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10 I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
Originally posted by Heresson
Once I've had a fascinating game as Mexico. Scared of possible US invasion, I allied with teh Confederacy and pawned USA, capturing Washington a couple of times, and conquering much of it, not to mention much of Canada. But the laugh was on me, when CSA has finally fallen and I was alone: again I managed to get close to Washington with my armies, but USA had no intention in signing peace. I had no idea how to win this war and I had to stop.
Btw, I have a question about immigration. Usually a lot of Germans come to settle in my provinces, but they disappear as quick as they came. Why?
That is a very good thing. It means immigrants are assimilating and are becoming loyal national pops.
Originally posted by Heresson
oh. That's interesting.
Strangely, in my last game I built a factory, and four 100-person groups of factory workers showed up. They weren't assimilated or anything.
Anyway, how is WC possible? I played Russia, won 7 or so wars against Austria and allies and was far from swallowing it all. Its provinces costed too much % for that. In some games, Wroclaw / Breslau alone costs 34% (I know it's not Austria then).
A lot depends on which techs you've researched, what your government policies are (who is in office), and the value of the goods that factory is producing. Also the higher your education rate, the more open your society is to outsiders, and your relative standing with other nations all effects how many immigrants you get and if they assimilate to your national pops. Liberals or socialists are best though you must have open slots for workers to have jobs and remember that the USA gets a hard coded advantage when it comes to attracting immigrants. Also remember that people tend not to leave their homeland unless they are unhappy (high taxes, war, tariffs which prevent them from buying goods they want, etc...) so if the Europeans are peacefully developing quickly then the flow of immigrants will become a trickle. Lastly some techs make unhappy pops move to colonies instead of other countries; that's how the UK & France populate their colonies without losing everyone to the Americans.
There are still ways of working around this (I like to take over parts of China, put people out of work, thus forcing them to migrate to USA). There are third party utility programs which help too by automatically splitting all pops in the game to their smallest number thus filling employment slots and forcing more realistic migration patterns. These utilities work especially well for countries like Russia or the UK which need to get lots of pops moving around their empires to correctly populate places.
That's stupid because then you end up with massive, and I do mean MASSIVE, amounts of bad boy so that everyone in the game attacks you. Just annex everything but the capital in the first war (so that you get no BB) then annex the capital in the second round (net BB gain just 1 point).
I remember reading an AAR of a guy who did a WC with that little one province minor next to Serbia. Something on M, Macedonia perhaps.
In the original Vicky there was a fellow who did a WC with Hawaii. He saved up his money and jacked up to full tariffs and bought a single colony. Then he sold that colony for two colonial claims, and kept trading until he got two that he liked and could claim. When he claimed them, he declared war on Liberia. Annexed Liberia and doubled his population, and managed to sign a white peace with the US, after they failed to take Hawaii.
Then he became civilised, and from there he was able to conquer states like Madagascar enroute to conquering the whole world.
One of the biggest advantages that a small nation has is that they can pass social reforms for the entire world early on.
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