The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
The thick black lines are jsut provincial boundaries, the different colors (in terms of one region has lots of blue, etc.) are the different nations. The regions that have two colors (the national color and a green) are forests, which can affect a battle...
The thick black lines are jsut provincial boundaries, the different colors (in terms of one region has lots of blue, etc.) are the different nations. The regions that have two colors (the national color and a green) are forests, which can affect a battle...
You may also like to know that after slaving for the past three hours, I have two colonial maps done.... India and the Americas...
hey do the indian nations have ports capable of ship building? If so i will switch to the dark green country. Also does Sweden have any leaders. I asked ,but have not got a reply yet. Also there is land in sweden that is white. I assume that i do have this land is that correct.
You do have pirates... well nationally sanctioned pirates in the privateers...
Realy pirates are left to the events man, moi.
I'm not completely finished with the map... the Marathas (dark green) probably do have a port at Cambay and another at Vizagaptam... but they won't be large ports... maybe Cmabay would be a 50 at most...
To go about overseas expansion... build a transport, load a corps on it, and note all the open land in India for instance... take some...
Your biggest problem is you have to defend it...
maybe we should jsut make this a world-wide affair, with interlinking maps...
I hope Maratha Confederacy has leaders. If so i will take it. Also its regulars are just as strong as the average european nations right. are there any restrictons on india. I would like to knwo before i decide.
Budget of the Kingdom of Naples
Money from Cities: $120
Money from Territories: $380
Total Income: $500
Army
45,000 men-$45 per 3 months
Navy
1 Heavy Squadron-$5 per 3 months
2 Light Squadrons-$5 per 3 months
Total-$10 per 3 months
Total Military Maintenance-$55 per 3 months (11%)
Total Military Budget-$150
Money Available for Further Military Expenditure-$95
Deployment
I Corps 20,000 on Anconan Border
II Corps 15,000 in Naples
III 10,000 in Palermo
30,000 regulars being raised-$60
1 Heavy Squadron-$10
1 Transport-$??
Total Cost-$70+transport
Budget Surplus-$15+
[This message has been edited by Spartan187 (edited April 15, 2000).]
The establishment of a Hebrew government and the implementation of its plans - this is the sole way of rescuing our people, salvaging our existence and our honor. We will follow this path, for there is no other. We will fight! Every Jew in our homeland will fight!
: 30% * 3,170 = 951.
::: Total Army budget: $350
::: Total Navy Budget: $105.5
::: Total Military Budget: $455.5
:::: $951 - 455.5 = $495.5 per turn
Which is how much money I get PER TURN, which I am assuming is three months?
I also have no clue how to do my military.
Are we dividing them into Army groups, armies, with corps (no divisions specified) with how many troops each? Where to leaders go, exactly? To each army, but what if you do not have enough leaders? Please explain.
[This message has been edited by PolarisGL (edited April 14, 2000).]
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