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  • #61
    I was wondering why I never heard of him before.
    -J.B.-
    Naval Imperia Designer

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    • #62
      Originally posted by Leland

      A better way of doing things:

      1. Figure out what the game needs (e.g. a shield that can do X)
      2. Do some research or use imagination to come up with plausible technological background to achieve what's needed.
      3. Make up the name after you know what it is that you're naming.
      This is the model I promote too.

      I recommend to read science journals and magazines. It's interesting, fun and useful for the project.

      And some Star Trek bashing...

      It's not a TV series about the real science in the future. It's 100% entertainment.

      I think this case is quite clear now. Case closed.
      "Kids, don't listen to uncle Solver unless you want your parents to spank you." - Solver

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