The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
But i'm on a free dial up service, i'll spend ages.. i'm waiting dor a friend to acquire it.
Nice Av, btw. I'm not totally convinced about those two black horizontal lines below the eyes, and the line where the top and bottom teeth meet should be a bit lighter, IMHO, but i could never get even close to drawing like that .
I've got techs @12 turns, researching Monarchy (i wanted to get out of despotism soon, corruption is killing me)
I use Defenders, with a couple of arcers around to kill anything i can catch before it comes too close.
I've also fortified some on mountains between suspected urzit spawnpoints and my cities. But i lost recently captured Battledamned to two wandering Uzrit Natives...
I have decided to make the extra maps as one city 'Capitals' for the three main races.
These large cities will be surrounded by empty and non-entry space.
They will serve as unit making and jumpoints for the races that own them.
So while you can kick the Undead, Humans or Ancients from the main map, they might just come back!
Also in the human main map, there will be the option to attack the capitals of each rival kingdom, even the royal city, but the Imperion will punish you!
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