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BITTERFROST - Test of Time Version

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  • N35t0r
    replied
    But i'm on a free dial up service, i'll spend ages.. i'm waiting dor a friend to acquire it.

    Nice Av, btw. I'm not totally convinced about those two black horizontal lines below the eyes, and the line where the top and bottom teeth meet should be a bit lighter, IMHO, but i could never get even close to drawing like that .

    Leave a comment:


  • curtsibling
    replied
    It's easy to pick up over the net, especially from this very site!

    Leave a comment:


  • N35t0r
    replied
    Damn, i just wish i had ToT...

    Leave a comment:


  • curtsibling
    replied
    LOL!

    Damn those blue swines!

    These natives were intended to be annoying.
    The only defence is a good scout force of archers.

    With the new version I plan to make these natives more varied and widespread, thanks to the extended events.

    Prepare for colonial war!

    Leave a comment:


  • N35t0r
    replied
    Bursar...

    I've got techs @12 turns, researching Monarchy (i wanted to get out of despotism soon, corruption is killing me)

    I use Defenders, with a couple of arcers around to kill anything i can catch before it comes too close.

    I've also fortified some on mountains between suspected urzit spawnpoints and my cities. But i lost recently captured Battledamned to two wandering Uzrit Natives...

    Leave a comment:


  • curtsibling
    replied
    Hi there!
    City walls can be made after you research Brick Making.

    What empire are you playing as?

    If it is one of the non human races, you may have to do some negotiations to get some techs.

    But warrior units can make decent defence also...

    Leave a comment:


  • N35t0r
    replied
    We're playing the MGE scen in the progressive, (I've played as far as yulefall 10) and i've got a general lack of defensive units...

    Exept in the two cities i captured with city walls, in the rest i have to keep lots of defenders, and it hurts support a lot...

    Leave a comment:


  • curtsibling
    replied
    Here is the first of the new units, an Ancient Great Striker, an artillery unit.

    I'll give you a guess whose unit I based it on?
    Attached Files

    Leave a comment:


  • curtsibling
    replied
    I'll keep you posted!

    Leave a comment:


  • Arthedain
    replied
    Curt, if you make new units, plz post them so they can be used for standard civ2 too (if they fit inot the square).

    Leave a comment:


  • curtsibling
    replied
    One last thing, I am open to sugestions of any new units.

    I am going to be giving the Ancients some kind of fast female scout and a nasty mystic artillery unit.

    Also, about 4 slots will be reserved to make new super NPC-type units...The Imperion, the Ancient Goddess, the Chief Lich , etc.

    Leave a comment:


  • curtsibling
    replied
    I have decided to make the extra maps as one city 'Capitals' for the three main races.

    These large cities will be surrounded by empty and non-entry space.
    They will serve as unit making and jumpoints for the races that own them.

    So while you can kick the Undead, Humans or Ancients from the main map, they might just come back!

    Also in the human main map, there will be the option to attack the capitals of each rival kingdom, even the royal city, but the Imperion will punish you!

    I will tell more as I continue!

    Leave a comment:


  • curtsibling
    replied
    Of course, If he wills it so, I will be making use Mr Catfish's rather impressive graphic mods of the MGE version!

    As these graphics most royally rock.

    Leave a comment:


  • curtsibling
    replied
    UPDATE!

    Just a quick heads-up to say that I am back at work on this, and while an Xmas release is...erm...doubtful to be sure!

    But I can say this will be my first scenario of 2004!

    Followed by the modern-world scenario that my sig is displaying currently!

    I am working on making maps and making txt files for ToT format!

    If any ToT graphics aces want to help, be my guest!

    I will now be making an update on a regular basis.

    Stay tuned!

    Leave a comment:


  • curtsibling
    replied
    Originally posted by Catfish
    He died shortly after that comment, didn't he?
    And quite rightly so.


    Originally posted by Catfish
    It's just a template for 4 maps - just in case you were uncertain about some things.
    It will be useful.

    Leave a comment:

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