OK.
Thats it.
I have been strugling for the past few hours to make the AI behave in a decent offensive way and i've failed.
F.e When the Romans receive "invasion of Africa" tech six units appear in the coasts of Carthage, 2 catapults and four infantry. But of course the AI instead of attacking, fortifies in the coasts. All these units have attack role, Romans and Punics are enemies, Carthage is an objective city.
Same problem in Marseiles. Scipio's army has deployed outside the walls to meet Hannibal but if the Punic army bypass them via the Alps all the Roman troops fortify where they stand. They do not even bother entering the bloody city!.
Needless to say the move unit command is erratic at best.
Now can someone explain to me in simple understandable words what might be the root of this problem.
Thanks.
Thats it.
I have been strugling for the past few hours to make the AI behave in a decent offensive way and i've failed.
F.e When the Romans receive "invasion of Africa" tech six units appear in the coasts of Carthage, 2 catapults and four infantry. But of course the AI instead of attacking, fortifies in the coasts. All these units have attack role, Romans and Punics are enemies, Carthage is an objective city.
Same problem in Marseiles. Scipio's army has deployed outside the walls to meet Hannibal but if the Punic army bypass them via the Alps all the Roman troops fortify where they stand. They do not even bother entering the bloody city!.
Needless to say the move unit command is erratic at best.
Now can someone explain to me in simple understandable words what might be the root of this problem.
Thanks.
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