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Originally posted by Eli
I havent played many action games, but the breath sounds of those round pink monsters in Doom always manages to freak me out.
I'm with ya on that one. Hearing the breathing of the monsters while you frantically looked for them and then, BOOM there they were in yer face!!!!, scared me.
Am I a *****??
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
Half-Life was pretty scary when crawling up those vents for the first time and the face huggers dropped down
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Hehe yeah......overall I'd say SS2 was far more scary, but there is one face hugger in a tunnel about 1/3 of the way through the game that scared the living **** out of me. Usually you are ready, but this was the first enemy in the tunnels so I was just crawling along in the dark thinking about the next part of the game when SCREEEEEEEEETCH it came towards my face.
I've only seen a bit of it, but my vote goes for Clive Barker's Undying.
Ooh, check that -- Clock Tower, for the SNES. Scares the hell out of me, being a helpless school girl and getting attacked by a possessed French Doll...
The Deep Sea level in Perfect Dark scared me. My auto-target kept getting drawn to a dead Skedar in the first hallway. I must have put twenty bullets in it before I realized it wasn't getting up.
Then of course you reach the part where you have to run blindly through the hallways, afraid that there's a guy behind you with a gun pointed at your head.
maybe this was just because of the settings at the time(i was in my early teens, and it was one of my first 3d pc game) but daggerfall was really scary to me. those huge dungeon mazes with the shrieks, and creaking doors not to mention the fact you could literally run into monsters which would kill you in a hit. one wrong turn or a fall and you could be really lost. of course a lot of this also probably had to do with the fact i was playing a warrior at the time and didn't have access to all those nifty spells(recall, invisible, heal, levitate, etc).
doom was also quite scary initially(i was even younger when i first played this iirc), but i got over doom's scariness quicker than daggerfall.
Eschewing obfuscation and transcending conformity since 1982. Embrace the flux.
Well, believe it or not, another game that scared me a lot was Wolfenstein 3D. I was pretty young then, and lived in a small ranch outside town, which was really silent and dark at night. I still remember playing Wolf3D at night, lights off, everybody sleeping in the house, and then, in a corner, those damn mutants jumped in front of me... Wow.
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Well it's a strategy perfect for the Sunday gamers....their target market. Either way I agree it's scary, and we must unite against gaming only on Sundays!!
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