The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Total Attack points: 46,996 (43.27 per Acre)
Practical (50% elites): 25,956 (23.90 per Acre)
Total Defense points: 46,996 (43.27 per Acre)
Practical (50% elites): 25,956 (23.90 per Acre)
Thieves: 1,058 (0.97 per Acre / 100% Stealth)
Wizards: 1,275 (1.17 per Acre / 96% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 4,318 (3.98 / Acre)
Estimated Thieves Number: 3,238 (2.98 per Acre)
Estimated Wizards Number: 1,026 (0.94 per Acre)
Buildings: 1,306gc to build, 695gc to raze
"Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.
Originally posted by Zopperoni
No, your soldiers are automatically released into peasantry. And you don't seem to get negative funds or whatever.
what if i don't have any soldiers left and a lot of houses to pay maintenance for, about 56 now, got 100 incoming, and my income is only 721gc
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
Originally posted by Lemmy
what if i don't have any soldiers left and a lot of houses to pay maintenance for, about 56 now, got 100 incoming, and my income is only 721gc
I actually don't know, I have no experience with trying to become UD.
Total Attack points: 7,010 (9.59 per Acre)
Practical (60% elites): 4,210 (5.76 per Acre)
Total Defense points: 31,610 (43.24 per Acre)
Practical (40% elites): 28,250 (38.65 per Acre)
Thieves: 2,925 (4.00 per Acre / 100% Stealth)
Wizards: 1,303 (1.78 per Acre / 78% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 4,996 (6.83 / Acre)
Estimated Thieves Number: 3,747 (5.13 per Acre)
Estimated Wizards Number: 1,186 (1.62 per Acre)
Total Attack points: 246 (1.32 per Acre)
Practical (0% elites): 246 (1.32 per Acre)
Total Defense points: 46 (0.25 per Acre)
Practical (100% elites): 46 (0.25 per Acre)
[500 Acres land assumed for thieves calculation]
Thieves: 0 (0.00 per Acre / 100% Stealth)
Wizards: 3 (0.02 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Maximum Possible Thieves: 0 (0.00 per Acre)
Maximum Possible Wizards: 0 (0.00 per Acre)
Buildings: 793gc to build, 396gc to raze
Away bonus: 495gc (12h) / 1,485gc (20h)
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
We're at war ... someone decided to assassinate the wizards of one of our orcs, so I returned the favour. Reflect Magic is a lot of fun, I've reflected 3 CB's so far....
Halfer Rogue
1100 acres
150K networth
10 mod TPA
1.4 mod WPA
Not great I know, but it's only the third week.
None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
Total Attack points: 72,152 (49.86 per Acre)
Practical (50% elites): 36,987 (25.56 per Acre)
Total Defense points: 72,152 (49.86 per Acre)
Practical (50% elites): 36,987 (25.56 per Acre)
Thieves: 1,537 (1.06 per Acre / 100% Stealth)
Wizards: 1,656 (1.14 per Acre / 50% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 5,178 (3.58 / Acre)
Estimated Thieves Number: 3,884 (2.68 per Acre)
Estimated Wizards Number: 1,229 (0.85 per Acre)
Buildings: 1,513gc to build, 816gc to raze
"Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.
Total Attack points: 17,251 (19.19 per Acre)
Practical (60% elites): 10,366 (11.53 per Acre)
Total Defense points: 39,808 (44.28 per Acre)
Practical (40% elites): 31,544 (35.09 per Acre)
Thieves: 3,487 (3.88 per Acre / 100% Stealth)
Wizards: 1,661 (1.85 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 5,915 (6.58 / Acre)
Estimated Thieves Number: 4,436 (4.93 per Acre)
Estimated Wizards Number: 1,405 (1.56 per Acre)
** Effects Summary (Available Buildings Only) **
1. Produce 3,150 bushels per day (3,938 with FL)
2. 2% chance of training a wizard daily (per guild)
3. Produce 1,350 runes per day
4. 40% catch and identify enemy thieves, -40% Thief cost
5. Increase science effectiveness by 60%
I make no bones about my moral support for [terrorist] organizations. - chegitz guevara
For those who aspire to live in a high cost, high tax, big government place, our nation and the world offers plenty of options. Vermont, Canada and Venezuela all offer you the opportunity to live in the socialist, big government paradise you long for. –Senator Rubio
I make no bones about my moral support for [terrorist] organizations. - chegitz guevara
For those who aspire to live in a high cost, high tax, big government place, our nation and the world offers plenty of options. Vermont, Canada and Venezuela all offer you the opportunity to live in the socialist, big government paradise you long for. –Senator Rubio
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