Originally posted by Skanky Burns
Agreed. For reporting to the public, only numbers and types of ships should be named. There needs to be a way to destroy more than one base each turn though, or otherwise the first fights will always end in a stalemate.
Agreed. For reporting to the public, only numbers and types of ships should be named. There needs to be a way to destroy more than one base each turn though, or otherwise the first fights will always end in a stalemate.

It will be hard to get a start going, so alliances will be important early on, especially if it becomes clear that someone is building up extra bases quickly. They will become a target for the others equally quickly. Jam, can we have it that if a base is unsuccessfully defended then it will produce no BPs that turn, but will not be demolished until directly attacked with no defence.
! ) then you should be able to wipe out 2 bases each successful attack. This will prevent enemies stalling forever regardless of their opposition. Otherwise you would need 2 players to defeat a third, with only 2 players left neither would die.

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